@TheDivMobile Enemy deployable turrets need to be nerfed. Takes basically all my ammo from a lvl 49 gun to kill one, and they can melt my health to 0 in maybe 5 seconds. Also stop making cleaner AIs push the player from cover so much. Defeats the "cover-based" part of "cover-based combat".
@devbostick It may have been a minor part, but as a fan of your work and the show Manhattan, it made me irrationally happy to see you stand up and call dibs on working on the Implosion Model. Excellent work as always 👏 👏👏
@Jioxx1@UploadVR It's essentially a prototype anyway. All it needs to do is stoke dev interest so that they can identify what the next one needs to do/retain.
@CixLiv I mean, you need all three don't you? The mind-blowing headset isn't worth having if the UX sucks and there aren't any worthwhile apps for it. I'd argue that the latter two points are why Quest 2 adoption has stagnated in the past two years. Different but related space.
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@Heaney555 @DissolvedEntity @UploadVR@mrabkin I haven't seen it mentioned since Airlink was first announced. I think it's at the bottom of their to-do list, like office productivity tools.
@UploadVR I think the point of the Vision Pro is similar to what they did with the original apple watch. They cram everything into the product and wait to see what sticks, and they use that to refine future versions. It won't supersede the Quest ecosystem unless Meta fumbles extravagantly.
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@NathieVR It'll have to be really well-specced and come with a revitalised focus on high quality games to do so. VR has felt stagnant for the past few years in the gaming space, despite advances in the technology.
@davidgaider I hate when it's played up as a trope but if they sounded authentic I'd love that. Been whining for years about how someone should do a Far Cry game in Aus.
@MetaQuestVR Are you ever going to update Home for the PC? I remember years back there was talk of unifying the experience across Quest and desktop, and it's weird using Link the more the standalone UX advances while the desktop UX doesn't.
@EliasToufexis@DeusEx@EidosMontreal Those games had some of the best opening credits of any ever. I really hope they bring you back and finish Jensen's story.