Fullscreen mixup concept for Danger.
Day ??? of me learning how complex this character can get and dragging her out into the light lol...
#MARVELTōkon#tokon_danger
Danger tip: activate beam assist when you can when setting up Unique, you can react to your full screen zoning with 22H fairly easily. #MARVELTōkon#Tōkon_Danger
Assist type matters! Iron man is just doing a 2H in response to the crossup. While generic assist will get you punished, beam assist will let you counter hit the 2H for a nice little combo! #MARVELTōkon#Tōkon_Loki
#MARVELTōkon#Tōkon_Danger
Three overheads, Three dashes, Three drills, all useless. But it looks cool and it makes me feel hype hitting it (not the easiest combo to land lol...)
#2xko_illaoi#2xko_jinx
Two fun little freestyle combos into 3 bar supers of both Illaoi and Jinx, route choice just depends on your meter and the starter with assist is a true block string up until the trap so this is easily confirmable.
#2xko_jinx#2XKO_AHRI
Ahri Fireball with Jinx tag, works at the furthest range the fireball can hit. Fully a confirm as well, since you don't have to confirm the F+S2 until you see the first fireball hit.
@FabbriZarate honestly too early to tell tiers on this game. The mechanics and game flow allow for a lot of playstyles to succeed. Getting one good hit in at mid/long range might be more deadly than constant pressure, given the amount of pushblocks and retreating blocks you can do.
@Sajam I'm a tiny streamer that's never tried very hard at all but I'm changing it this year and I will be shameless and say I even have my own leverless~ I will fight hard. Please choose me.😅