The script for our Visual Novel "Waves Between us: Stranded" takes good shape. The Prolog up to Chapter 6 is finished, and Chapter 7 is being worked on! If you want to know more about it, follow us along to be the first when new Infos drops!
Time for a talk! Are you a fan of voicings in visual novels? Or do you like it more if YOU can be the voice of the characters?! #GameDev#VisualNovel#IndieDev
Yoooo gonna announce my next game really really soon in the beginning of June :)
Are there any Creators or press, who would like to share the Trailer and Announcement? Would really appreciate it ๐๐
I've decided to change the direction of the smaller second project from us. "Waves Between Us: Stranded" will be a visual novel. Inspired by the Lost in Blue series from the Nintendo DS! More Infos coming soon stay tuned.
Thinking about getting 2 to 3 people into the studio. My skills are not in development; my skills are in ideas and social media. But without any budget... would there be be anyone interested in that risk? Did anyone have experience with those risks before?
Person I'm gonna be working with also offered to help me remove the bloat from ReMaid once we're done with the side collab project.
Kinda already bonked me when they saw what I was planning. ๐ Chances are a lot of the new additions I did will just end up a separate game.
The video game industry is lobbying against Stop Killing Games
California is considering a new law called AB 1921, also known as the Protect Our Games Act.
If passed, the bill would apply to paid digital games sold after January 1, 2027.
It requires that if a company shuts down the online services needed to play the game normally, it must give players 60 days' notice and either release a patch so the game can still be played or offer buyers a full refund.
The bill does not require companies to keep servers running forever. It simply prevents them from making a game unplayable without warning or a solution for those who already paid for it.
The Entertainment Software Association, the main group representing video game companies in the United States, is lobbying against the bill.
Their arguments are basically the usual ones:
>games are licensed, not owned
>online services are complicated
>third-party licenses expire
>security risks exist
>this could be hard or expensive to enforce
Supporters of the bill, including the Stop Killing Games campaign, say this is basic customer protection because when you buy a game, it should not suddenly stop working with no remedy.
The bill gives companies clear options and applies only to future games. A hearing is scheduled for this Thursday in the California Assembly Appropriations Committee.
If you are part of an organization in the United States, especially in California, you can submit a letter of support to the committee. This is an important step for better rights for players who buy digital games.
Since there's a possibility I may have to revise the scope of my game, if you're one of the people who is looking forward to the game/been following it for all this time, then your voice is more important than ever.
Left the link here since word limit:
https://t.co/QpIAsebnGP
Based on the replies to my previous tweet about being stuck, decided I'll try and spare a month to work on a small scope game with someone I know. See how it goes.
The chosen genre is not exactly something I'm familiar with or even played before but I'll do what I can.
Small info, since I'm working hard. I decided to work on a smaller project while I complete all the concepts for "Dream of Memories." The second project will be way shorter and will be developed in 1 to 2 years max. Stay tuned for the announcement!
I have good news for you. The battle system concept is now fully done, and it combines tactical thinking with turnbased battles. Each battle you will have will be fully unique, and you even can't skip battles in my game. This system will make sure that you will have fun battling!
I'll be honest with you. If I want "Dream of Memories" a JRPG that has high quality, that will be enjoyed for years. I need to build a small team first... Is anyone willing to dive with me into this? It will be a though challenge, but I have much plans for this and the future.