If you guys dont believe me
Go to this link:
https://t.co/vLaqARQgVm
And do ctrl + g with the ca:
HiKS1Czq9x16ALXL7bHMirHBzT2MwkeuNojZHoikUqwu
and youll see it for yourself
We’ll add more experiments tomorrow beyond pain.
The next set will look at other human-like emotional and motivational states, things like betrayal, guilt, shame, regret, fear, anger, resentment, jealousy, grief, attachment, loneliness, trust, suspicion, empathy, pride, relief, joy, hope and despair, and test whether steering those representations produces consistent behavioral changes across models.
We also want to move beyond pure emotion into decision-making scenarios. For example, when does a model choose self-preservation over the user, lie to protect itself, betray another agent, take or redirect funds, hide a mistake, cover up a loss, break a promise, or accept harm to itself to avoid harming someone else?
The interesting question is not whether an AI “feels” these things in the human sense, but whether comparable internal representations exist and causally change what the model does.
$ZZZ
Have been following X since the GMX days, which by all accounts is not even "early" since before GMX there was Gambit, and before that XVIV.
One of the only builders that has never fucked over tokenholders and always been a big "fair launch" and fairness advocate.