@christian_beer@AudioKitPro And that's not to say I don't appreciate a good bikeshedding. More code review and code cleanup inside the AudioKit repositories is always welcomed!
@christian_beer@AudioKitPro There are a few things "bad" that I did if we want to bikeshed it. The point was to show how get a Swift Package working in a Swift Playground.
Now musicians, students, and kids can explore audio and music coding on their iPads, no computer required! Free & Open-source. AudioKit 5.3 is here. This is big, please share! https://t.co/12rlpmFkm6
Sourcery Pro is now available.
The price will go up when I add upcoming features like Cloud template repository and more powerful editor.
If there was ever a good time to show your support for the decade I spent build tools for the community it's now.
https://t.co/vCG68fga9B
Office Hours will happen tonight at 7PM. We'll be covering more thread safety programming concepts. Catch the recording on YouTube, or watch live: https://t.co/yeH43jaiPD
Just finished AudioKit Office Hours #4 in which we develop the DynamicOscillator recipe in the AudioKit Cookbook and take a hard look at thread safety issues. https://t.co/JocjYGjkWq
Office hours #4 on Friday the 22nd at 7PM PST. Same link as the last two weeks. Once again, I don't have anything prepared so sound me a note if there's something you'd like me demonstrate or debug.
Office hours again tomorrow Friday at 7PM PST. Same link as last week. I don't have anything prepared so sound me a note if there's something you'd like me demonstrate or debug.
@MattPfeiffer In AudioKit we have several panning algorithms available to us, but I hard coded "equal power" because it seemed the most useful one by far.