We decided to start a written devlog for Augury! This one goes over the past year of development
https://t.co/5NZ443DYLD
#indiegame#GameMaker#gamedeveloper
We really want to see Augury release as we intended, and not have to compromise. In order to potentially do that, we have decided to start a patreon! We've got some cool perks for anyone that wants to help with Augury's development! https://t.co/pAFNMz3b1s #indiedev#gamedevs
What good could come from defiling an ancient burial site? Find out tomorrow in the Augury alpha playtest only available on the Augury Discord server https://t.co/WzVEYfIP5v #Gamemaker#indiedev#gamedev
For Screenshot Saturday we bring you an interesting glitch that occurred during the development of our demo quest. In other news the worker featured in this clip was carrying multiple tons of gold ore. Talk about strong. #GameMaker#indiedev#gamedev#pixelart#Augury
What dark secrets could this ancient artifact hold about this abandoned land? Find out by joining the Augury Discord server at https://t.co/WzVEYfIP5v Exclusive alpha demo coming soon! #gamemaker#gamedev#indiedev#pixelart#augury
Been seeing a lot of bad takes on NFTโs lately. The sad thing is the people who used @PixElthenโs assets see nothing wrong in deliberately ignoring the licensing of said assets. Used to be neutral but as time goes on disliking both concept and implementation of NFTs more and more
So the art and assets by @PixElthen got minted and sold without his consent and against his license, he tried to take it offline but now he's actually getting harassed by NFT folk whining about their money... anyone who can help him with this?
If I had half the talent @XorDev has in their left foot to offset my lack of skill I might be able to make a working shader. If for some reason you follow us but not them please head over to their profile and change that.
@XorDev Depends on what side of the fence you fall on Intel or AMD. If Intel itโs still a meh. If AMD hard nah, you we see a 15-20% performance decrease from 10 to 11
#MadeWithGameMaker Since 2002 I've wanted to make my own 3D racing game and now I'm working on it as a little side project in GM:S 2! Still trying to learn shaders to make it look better, but I am going for an extremely authentic racer with way more options than necessary.