The Yulan DLC is live!
A new campaign, new troops, buildings, artifacts, and more besides, Yulan is our biggest DLC yet!
Read the Steam post to learn more.
Hello everyone,
As many of you just saw in today’s State of Play, pre-orders for Phantom Blade Zero will open this summer!
At the same time, I want to share another update: Phantom Blade Zero will now launch on October 29, 2026, moved from its previous date of September 9, 2026.
First of all, I want to offer my sincere apologies to all the players who have been following and supporting us. This was not an easy decision. More than anyone, we understand the expectations our players have placed on us. And precisely because of those expectations, we do not want to release Phantom Blade Zero knowing there is still an opportunity to take it one step further.
Looking back over the past few years, the development of Phantom Blade Zero has been a thrilling journey of evolution. As we built the game, we continued learning, refining our technology, and expanding the scale and resources behind the project. From its first reveal in 2023, to its first offline hands-on demo in 2024, to the Seven-Star Sword Formation, Lion Dance, and Drunken Sword showcased in 2025, Phantom Blade Zero has continued to evolve year after year, with each new showing representing a clear leap forward from the last. And we have shared that evolution with players around the world every step of the way.
Over the past few months, we have been streamlining content and focusing our efforts on polishing the areas that matter most. During this process, I saw one final opportunity for Phantom Blade Zero to make another meaningful leap forward.
We have upgraded a number of character models and reworked many environments across the game, pushing them toward the highest standard we can currently achieve. We have also spent additional effort preserving as much of this visual impact as possible even without relying on ray tracing. Of course, ray tracing will further enhance the visuals, but our priority is to make sure the core look, atmosphere, and intensity of Phantom Blade Zero come through at full force for as many players as possible.
A 50-day delay cannot solve everything. But it does give us enough time to complete a number of clearly defined and genuinely important improvements. These refinements will directly affect how the game feels when players first step into the world of Phantom Blade Zero. We could have delivered some of them through post-launch updates, but for the players who choose to join us on day one, we believe they deserve the best version of Phantom Blade Zero we can deliver from the very beginning.
I am truly sorry for the delay, and I want to thank everyone who has continued to follow and support Phantom Blade Zero. This summer, we will have much more to show you. I believe every extra day of waiting will be worth it.
I'd also like to share what you can expect next:
1. A new trailer that will release alongside pre-orders, featuring entirely new in-game footage.
2. After pre-order opens, we will also have a dedicated State of Play focused entirely on Phantom Blade Zero: a 15-to-20-minute deep dive into the game’s world, combat, exploration, and character progression systems. The vast majority of what we show there will be brand-new.
We will share the exact dates in upcoming announcements!
Once again, thank you all for your continued support!
Soulframe
S-GAME CEO / Creator of Phantom Blade Zero
Two years. 1.8 million players. And now we finally get to say it ❤️
NO REST FOR THE WICKED 1.0 LAUNCHES THIS OCTOBER ON PC AND PS5. 100+ hours of content, an all new Class System and the final story arc you've been theorizing about since 2024!
To every single person who bought in and believed in us during Early Access... THANK YOU. You made this happen.
And we have amazing Founder's Pack rewards waiting for you if you grab the game on Steam before July 10th! Don't worry if you're a PS5 player, you're covered during pre-orders!
This is just the beginning.
Watch the announcement trailer - https://t.co/iVAq1L7CT6
Gothic 1 Remake | Making Of #06: Combat System
Join Alkimia Interactive in the final (or is it?) chapter of the Making Of series dedicated to the combat system!
Watch full episode - https://t.co/JzOdCASqqK
Gothic 1 Remake – Global Launch Times
Official launch day: Friday, June 5th
Check the map below for exact release times in your timezone.
Save this post so you don’t miss the start!
Path of Exile 2: Return of the Ancients is now live! Play the Free Weekend from now until June 1st (PDT), or snag an Early Access Supporter Pack at a discounted price: https://t.co/CwJDpaJ4NI
1.5 million copies sold!
Thank you for showing up to the launch of 007 First Light, for your overwhelming enthusiasm and for sharing your experience with the game.
Play our re-imagined James Bond origin story today and #EarnTheNumber. Available now.
https://t.co/t8j5t6ykWC
#007FirstLight