Meet our May Artist of the Month, Miloš Belanec! Miloš creates impressive 3D environments with Sci-Fi influences. Head to AREA to learn more about his work.
#AOTM https://t.co/jdbtNxrlOL
Focused on community engagement, Autodesk Montreal hosted its first 3ds Max 2020 user group event. Take a look at the highlights!
@MTLinTECH#3dsMax#3dsMax2020#3dsMaxMTL https://t.co/4nG7eLtIPO
Meet our April Artist of the Month, Vic Nguyen.
A longtime 3D enthusiast, Vic creates mind-blowing CG architecture and design. Head to AREA to learn more about his work!
#AOTM#3Dartist
https://t.co/h9tUziPUyg
New OSL shaders in #3dsMax2020 provide more flexibility and customization in your rendering workflows. See it for yourself: https://t.co/zFxTZnqWFM #3d#3dsmax
Get a more predictable and efficient modeling experience with the new Chamfer Modifier updates in #3dsMax2020. See it in action! https://t.co/pY6dL0S6wb
The @shotgunsoftware team is conducting their annual industry survey to gather insights on the current state of studio pipelines! Complete the survey for a chance to win a $100 Amazon gift card 👏 https://t.co/ypi2Fi7xpk
Check out how #3dsMax has changed since 2016 and catch a glimpse into what we’ve been up to here: https://t.co/nzj4SBUAvJ
#3D#3dmodeling#3dvisualization
We collaborated with 3rd party developers to ensure that #3dsMax 2020 will have 250 plugins available. Check out the entire list here: https://t.co/P4erH2CAcx
#3dsMax is back! Have a look at the 2020 updates and the newly released public roadmap to see the exciting things we have in store for you. https://t.co/MZ698JutG0
#3dsmaxroadmap#Revit#3D
Arnold 5.3 is now available for download! Read all about new features including #ArnoldGPU and performance improvements for adaptive sampling: https://t.co/1bmQ8LHQeS #Arnoldrenderer
Joining us at #GDC2019 is the team behind @milafilm along with AVM Lab who’ve developed an interactive game adaptation of the upcoming animated short by Cinzia Angelini. We're proud sponsors of the #milafilm and look forward to continuing to be a part of the adventures 🤗
Don't miss our final #GDC2019 Developer Day session with Adam Myhill from @unity3d. In 15 minutes, he will be showcasing a detailed walkthrough of prototyping a car. You know the drill - Room 3020, Moscone West!
Are you excited to see Axel Stanley-Grossman from @SonySantaMonica share a behind-the-scenes look at @GodofWar? Catch him in Room 3020, Moscone West as he's presenting in our Developer Day in just a few minutes 🙌 #GDC2019
The fun continues at #GDC2019 👏 Brian Brecht from @EpicGames will be presenting at our Developer Day in 15 MINUTES. Catch him in Room 3020, Moscone West to see the onboarding of @shotgunsoftware into a AAA game studio and more!
We’re thrilled to announce a new collaboration with @hellorokoko to build plugins for Autodesk DCCs, making it easier and more accessible for you to get high-quality motion capture data. Learn more about it at: https://t.co/Wgsgi11cyz
#GDC2019
15 MINUTES until the Animation Exchange hosted by @AnimState begins! TJ Galda will be joining at 5 PM PT to answer all of your burning Maya questions 🔥 It's all happening during #GDC2019 live on @Twitch HERE: https://t.co/8zR1npxAd1
#AnimX