I've accepted the way SF6 is played. It doesn't matter who you are, we're all guilty of raw drive rushing to skip neutral, abusing + frames for setplay, and throwing out Hail Mary button into DRC to steal a round we had no business winning.
Let's just agree we're all scumbags.
@Sgt_Smoothbrain They were $2 when they first came out here in Boston. I remember buying Misty Rain Forest for $4 a piece on release. Perception is everything.
@mages_contest@SaffronOlive People are too focused on the effect instead of a 3 mana 4/4 with deathtouch & lifelink that scares people by just existing on the battlefield. Equipped with 1 of the pinging equipments is just nasty. Many don't build decks solo, but netdeck as a profession.
Thanos revealed. Lots of colors, but a 4/4 deathtouch, lifelink for three is a solid baseline if you can cast it. Power-up reminds me a lot of monstrous. Also probably confirms a colorless infinity stone.
@Bigbird_fgc It's more the system mechanics than the characters: No 'RAW' drive rush (shooting oneself into perfect position without hitstun 1st), the throw system updated to BlazBlue/Tekken (15+ old games) standards, the uniform and homogenized gameplay 'loop' leaves.
Thanos has Exhaust in Marvel Super Heroes x MTG.
Sorry... Power Up. He snaps half the creatures away based on Mana Value.
This was revealed on a mural down in Australia.