I've been happy with #Inventor for the most part . I've got feature trees with over 2000 features and it handles it ok. Is the "Synchronous" technology inside of a part file, or how does that work?
I moved to Inventor from SW because of its terrible performance, how does Solid Edge handle parts with thousands of features?
A massive congrats to Jordan, Julia, and the whole Antares team for being first across the line of the Nuclear Reactor Pilot Program!
When EO 14301 was signed a little over a year ago, many doubted that it was possible. We now have 1 of 3.
job displacement by new technology is usually a good thing because of a truth i’ve found at every company i’ve worked at: people tend to be more competent than their job. displacement means elevation in most cases
You make a lot of good points most of which I agree. Lucas is spot on. The problem is not too much competition, it is not enough competition by those who actually design and build things.
Its been left it up to the "Experts", surely they now what their doing because they've been around for so long. Often when a good thing is started by someone that understand the real needs, it's not long before the priorities slide from solving the users problems to corporate interests and even making up problems to solve.
The great products you mentioned don't come close to solving for a lot of industrial and mechanical design scenarios, although they may be the best in their own class of CAD software. -just my two bits
@emm0sh Looks pretty neat and been following their development for a while. Curious how it can be useful for engineering CAD? Is it parametric? Do constraints/dimensions work well?
To me it looks more like Blender which is great for organic modeling but not engineering CAD
I finally got around to testing it. Its very well done and has an excellent price for being perpetual based.
That said, i don't recommend it for very big projects. It took 20+ minutes to import a step file that Inventor imports in 1 minute. My project has about 500 individual components.
Design is the only job where you can work for 8 hours, delete everything, and call it a productive day.
Because sometimes knowing what doesn’t work is the whole point.😎
The approach I’m taking to AI augmented CAD is complimentary to the philosophy of CAD design being about the process of geometry creation over button pushing.
My Claude CAD is trained via SKILLS to understand how objects are born. The user communicates to Claude via words, sketches, drawings, pictures, even static STEP or DXF. Claude uses build123d or CadQuery to create the geometry; uses a viewer to inspect.
Infinitely more robust than trying to fine tune an LLM on b-rep training sets.
The problem AI generative CAD has is the nearly infinite variables involved with mechanical design. By nature, everything one desires to build in CAD has never before been seen in the world (unless it’s a Raspberry Pi case). Training an LLM to interpolate through the entirety of mechanical design space means an absolutely mind boggling number of training sets and somehow gaining access to proprietary design data to be of any use.
It means for AI augmentation to work for CAD, you focus on process, not raw b-rep geometry.
The road bike stem below was built by Claude, engineered by me. This specific part has never been seen before in the history of the world. It falls into well known general categories, but the specifics are new.
Anthropic and OpenAI have already done the hard work of pre-training geometric reasoning skills into their respective products. The trick is aiming this latent skill towards CAD and design engineering.
The best founders are not building AI-first companies. They are building companies that happen to use AI to make a previously impossible workflow real.
The reason hardware ai will be slower than software ai
-there is 1% of the data available
-1% of people who understand the engineering
-1000x the complication in moving from text to 3d world with materials
But it will be done.