Dev diary of my transparent development process of The Sinking Legacy: A system-agnostic toolkit of creeping dread and a megadungeon campaign in D&D and OSR.
Once time actually costs a torch and an encounter check, "is it worth a turn?" becomes the most common line at my table. Players get decisive, they start leaving things behind. How do you handle dungeon time, real turns or all vibes? https://t.co/G6pkn7x3uV #dnd
@CorpseKings Yes. I got shot by a critical hit crossbow bolt to the head in the first fight 20 minutes into the game and then I had to sit in the corner for the rest of the evening. Turned me off of TTRPGs for years.
"Man ska inte sälja skinnet innan björnen är skjuten" → "you shouldn't sell the hide before the bear is shot."
- Famous quote from renowned Wossname in The Sinking Legacy ;)
What do Dostoevsky and Frieren have in common with D&D? Naming. In my campaign. Raskolnikov = Russian for "split." Frieren's cast is named in loaded German. I stole the trick: you don't play a hero, you play a Sinker — a Bondsman who signed a Claim. https://t.co/EusIIRSpHE #dnd
Dostoevsky named his murderer "Raskolnikov" — Russian for "split." Frieren does the exact same trick in German. I stole it for my D&D campaign: you don't play a hero, you play a Sinker — a Bondsman who signed a Claim. The name is the whole pitch. https://t.co/EusIIRRRS6 #dnd
It sounds grim: you're expendable debt-labour sent down a hole that eats people. But it can't all be doom, where's the fun in that? Your character dies, your Legacy doesn't. You're one link in a chain, building something that outlives you.
https://t.co/0vkplHOD8s #dnd
A good name does half your worldbuilding before the character even speaks. Dostoevsky did it (Raskolnikov = "split"), Frieren does it in German. I leaned on the same trick for my game. Do you use loaded in-world names at your table?
https://t.co/0vkplHPaY0 #dnd
In my game you don't play a hero, you play a Sinker. No call to adventure here. You ran out of options and signed a debt contract with a company that already counts you as dead. The whole pitch lives in three words. New post on naming: https://t.co/0vkplHOD8s #dnd
How do you run the home base town in your games? Cozy and safe, or a hub with some teeth? I went all-in on teeth: a boomtown on the lip of a hole that eats people, where the town is the second half of the game. https://t.co/GJgVjUBc0m #dnd