Ey everybody, we want to gauge the interest in our project so we've made a mailing list! We will let you know about potential crowdfunding campaigns and release-announcements. https://t.co/Y29UJ7BcCx
Thank you!
#screenshotsaturday#pixelart#indiedev#gamedev#gameart
Hey #gamedev, I REALLY need help. @unity blocked my account because they billed me for Unity Plus, a product that doesn't exist anymore. I thought it was a mistake or fraud so I flagged it with PayPal. Unity locked me out of my account and I can't even update payment details. 🧵
@hardpenguin13@thpgame@fwsGonzo No updates to share at the moment, but despite the radio silence it is still being worked on!
We did put up a mailing list for those who want that though: https://t.co/sv634bNNzW
Ey everybody, we want to gauge the interest in our project so we've made a mailing list! We will let you know about potential crowdfunding campaigns and release-announcements. https://t.co/Y29UJ7BcCx
Thank you!
#screenshotsaturday#pixelart#indiedev#gamedev#gameart
@ManasMarthi Hehe, I am afraid I would not be the best teacher, but I have thought about doing some video content just to try it out. I just worry that my work process would be more frustrating to watch than anything else, haha!
@VincentTj__ The ship was made for a game called Pixel Map Adventure, and the other stuff is various assets designed for @thpgame , a passion project that admittedly is taking forever.
@Gorgio0001 When it comes to the tileset for 'THP', I have not been keeping track of time, so I have no clue really. Countless revisions over the course of a couple of years, it's been a long process, but the individual pieces hasn't always taken that long. Still, it's taken a long time. :P
@moonfell_rpg I am not very experienced with animation, I have mostly played around with top down character sprite animation. I will gladly hear you out though, if I can meet your needs I will do it!
@DraconicoDani Thank you! The grass is a bit of a complex setup mainly because of the different shades of it, but the core texture is really just two 16x16 tiles in a checkerboard pattern, I think.
Here's a little timelapse of a ship I've been working on for @KenErwin88's game 'Pixel Map Adventure'. I've wanted to try drawing a ship tileset for a long time, but it's always seemed a bit too daunting to start.
How did it turn out? #pixelart#indiedev#gamedev#gameart