Day 5 of solo dev on Bannerfront 🏹
A bow attack that works can feel unimpactful, so I’m adding multiple layers on top.
Which layer made the biggest difference?
#indiegame#indiedev#pixelart#rts#gamedev
A sword hit that works can still feel like nothing, so I prototyped 7 layers to fix it: flash, sound, sparks, health bar, knockback, gore and a death animation.
Which one makes the biggest difference?
#indiegame#indiedev#pixelart#rts#gamedev
You learn something new everyday with solo development.
Made the change from Godot to Unity to support DOTS. Totally new concept, getting much better FPS when simulating battles with 100k+ units on screen!
Good idea?
https://t.co/niWk1ZGYxF
#indiedev#gamedev#unity
Creating new maps and units for Bannerfront.
Bannerfront is a medieval game with large scale battles, fantasy units and pixel art.
⚔️What would happen if Julius Caesar's army faced 100,000 monkeys🐒? That is the fun part I am trying to build. #rts#gamedev#indiedev#pixelart
Day 2 of solo building my Total War inspired game: Bannerfront.
Adding unit formations and cavalry physics that is more realistic. Let me know what you think!
#pixelart#rts#history#gamedev#gaming
Day 1 of building my Total War inspired game alone⚔️
From simple dots to cavalry charging into infantry, this is the beginning of Bannerfront.
Would you play it? What should I add next?
#indiedev#gamedev#rts#totalwar#pixelartㅤ