Brand new sniper has been added to NEMESIS!🚀
Special thank you to everyone who got absolutely destroyed in the making of this!🤣
🎮 Play now: https://t.co/N7vEU0JmX1
💬 Join the Discord: https://t.co/dWX9dHcqMv Montage below 📷 👇
#ROBLOX#RobloxDev#RobloxFPS#NEMESIS
=Game Recommendation=
NEMESIS by @Barothoth
Step into NEMESIS, a high-speed FPS where movement is your greatest weapon. Wall-run, vault, and chain parkour to outmaneuver enemies in an intense FFA deathmatch.
#RobloxDev#Roblox
Link:https://t.co/wiyJp34hZN
@EgoMoose Not sure if the viewport WorldModel inherits raycast but in theory you could clone everything to the viewport unparented. Or even just what you want to find in a single frame. I think there’s a world in which that could run efficiently lol
@TanvirS02341627 I think there’s actually some visual scripting tool in Unity for the non coders out there! Would love to see Roblox do something like this for Lua in the future.
Here's a quick look at an upcoming game I am working on called Age of Magic! Check replies for the link if you want to try it out yourself. Big credits to @FlyesRblx for the awesome building & modelling!
#Roblox#RobloxDev#RBXDev
@TanvirS02341627 I found it pretty straightforward to transition to Unity from Roblox! There’s definitely a lot that’s different but the fundamentals are mostly the same. I’ve been experimenting a lot with shader code tho, which is very much not in Roblox (sad)
@zastrxzer I would also argue that Unity documentation is much better! Although Roblox absolutely makes it easier with their built in code. Out of the box multiplayer networking and cross platform support is taken for granted!