@SynthPotato Timesplitters 2 had this 16 years earlier
Metal Gear Solid 2, 17 years earlier
Jurassic Park: Trespasser, 28
Duke Nukem 3D, 30
Time Crisis, 31
Just to name a few
@Devin_J_Monahan@brundolfsmith style transfer and style prompting are ubiquitous techniques
models learn style very well, so, often, it's as easy as learning which artists existed in the training data and naming them in the prompt
models often contain their trained keywords in incorporated metadata
@kiaran_ritchie ask yourself what the point is, and why you - a member of the couch co-op generation - would suffix the word friend with slop. it's really not that hard to understand if you try even slightly