A video of the rollback frames in the same match I played against my friend while I'm on PS5 while he's on PC (YT is clearer).
Our connection is at a constant 6ms, but the PS5 player spikes up to 8 FRAMES OF ROLLBACK while PC player gets 0. #MARVELTōkon
https://t.co/n9GU3yfaIK
jokes aside it's because sony hammered the game with like 6 different anti-cheats/anti-tampers/playstation services that are all chugging a single CPU thread because they were so embroiled in shooing dataminers that they forgot they were supposed to make a video game that works
Regarding Tokon on PC, if you wonder why some people are struggling despite recommended specs, it will hammer a single cpu thread because of anti cheats and ps5 architecture.
There's also 5 sony sub services running at all times with the game (???).
This isn't the GPU lagging.