Designers would then conduct research on the theme; identifying potential characters. For 2007, the team went scuba diving with sharks, eels, and other marine life for inspiration / a team bonding exercise:
https://t.co/zY9rQaTkoP
They were part of the “Find the Power Tour” which took place in 2001 and 2002.
“The campaign was tailored to appeal to the “shredder teen,” that savvy 10- to 12-year-old boy interested in multiple sports and active challenges”.
Case study: https://t.co/Ec6aOhaloa
To clarify, Argonaut Games no longer exists, they were liquidated in late 2004. So the people Hexadecimal Mantis reached out to were former employees.
https://t.co/E9KO4iUcUA
@retrozaid Here's hopin'. Pretty recently someone did get a hold of the 35mm print for the Bohrok teaser animation and was able to get it digitized and color corrected:
https://t.co/yCLHLsdUk4
Thanks to a recent interview with Kun Chang by @e_milyrealms, we now have higher quality scans of his production sketches!
Interview: https://t.co/z5jI2tMRYT
Art: https://t.co/dZfOubEQcB
Kun Chang was a freelance art director for Ghost VFX, having worked on the initial BIONICLE launch CDs and commercials.
Portfolio: https://t.co/kgv0MhDUzI
LinkedIn: https://t.co/o2g3MWMXYX
But since these stores didn’t usually carry toys, they’d be reluctant to compete with big outlets like Toys R Us and Wal Mart.
So in order to attract these high-traffic stores, LEGO would sell the Bohrok Va to them exclusively for one year.
OAFE: https://t.co/SsHbx6werW
In the late 90s and early 2000s, LEGO had a strategy to expand their market base by selling their products to "high-traffic stores" or "everyday outlets" such as pharmacies, gas stations, and grocery stores.
MoD: https://t.co/RTyaLpvZrC
Brick by Brick: https://t.co/A7aOVIu3An
@ArcaneStrain BIONICLE Co-Creator Bob Thompson mentions that they didn't make a movie with Ghost because of how much it would cost:
"You couldn't make a whole movie with that team at that price."
https://t.co/HMas0GNfmh
Took a while, but this is a follow up to one of our first threads. Though we still have more to say about this specific strategy:
https://t.co/Ynr7pdKvLA
The overall goal of the strategy was to make BIONICLE relevant and 'cool' to kids.
In 2002, results of surveys by the global research agency, Millward Brown, confirmed that 'coolness is definitely not an issue for BIONICLE.'
Source: https://t.co/18ujLJNRoN
According to a BZP forum topic, there was allegedly a press conference video with the All-American Rejects, where they commented on how scary it was to be captured by the PIRAKA.
No trace of this video exists online unfortunately.
https://t.co/f6WrDscfKg
According to a case study for Promotion Marketing Association's 2007 Reggie Awards, the Free The Band campaign lifted sales of "more than 30% for the BIONICLE line compared with the previous year".
Case Study: https://t.co/iSo69lBnkO
Generous benefactors stepped in to aid the rescue efforts on Voya Nui through a sweepstakes. Enter in and you could win fabulous prizes like a guitar, skateboard, and even a trip for 5 to meet the band on an official tour bus– provided they're freed, of course: