Hello! I'm fairly new to this #furryfandom#furry stuff! (Twitter wise atleast) So I figured Id do an introductions of sorts! I've got a few oc's a few of which i'll be posting here (wiki's/lore included) They consist of 1 kitsune/fox, 1 wolf, 1 owl, and 2 bunnies! (1/7)
I found a similar secret in bowser's inside story.
apparently there's a guy behind the tree that gives you egg item but interacting with it again prompted this dialogue
While I was playing Deadlock I noticed that the icons for Billy weren't fitting with the other heroes, so I changed them so they would fit
Be sure to update the mod so it would look better!
https://t.co/N5AAabVLtG
A Persona-inspired "calling card" addressed to Sony Interactive Entertainment President and CEO Hideaki Nishino has gone viral
It follows Sony's announcement to end physical game discs for new PlayStation releases in 2028
via @reingstation
J.K. Simmons may have voiced one of Baldur’s Gate 3’s most memorable villains, but he’s never actually played the game.
The actor behind Ketheric Thorm says he isn’t really into video games, even the ones he’s worked on. But he does have one favorite: Portal 2.
Simmons said he loved voicing Cave Johnson and thinks the character was so well written that it could have worked in a movie or even a stage play.
Ocarina of Time, running natively on iOS and iPadOS for the first time.
Not an emulator. Ship of Harkinian has run on Windows, Linux, macOS, Switch, Wii U, and Android. Never iOS. Now it runs on iPad, with iPhone in the build too.
The game was decompiled to C and rebuilt as a native ARM64 app rendering through Metal. No N64 hardware being simulated, no ROM interpreted at runtime, no streaming from a Mac.
It isn't stuck at the N64's 240p and 20fps. Widescreen, full resolution, 60fps.
This game deserves a controller, so controller support is native. Pair a Bluetooth controller and play the whole thing. Touch, keyboard, and mouse work too.
I used Codex 5.6 Sol to build the iOS layer. Open sourcing it all below.