I have been using eyes asset created by others for a long time but have never attempted to create my own. Today, I'm giving it a try. It's harder than I thought.
#3DCG#3dart#eye
My 2nd personal project in Blender, I'm working on improving my skills in procedural materials creation and compositing in Blender, aiming to become more proficient.
#blender#blender3d#b3d#3dmodeling#modeling#3dart
Hello! I made a setup in Houdini to make this model automatically talk and move based on an audio file. Super fun way to avoid animation. I'll def be using this technique a bunch!
(I may change the voice tho Im getting complaints 😩)
#Niagara in #UnrealEngine keeps constantly improving, allowing more sophisticated systems to be created. I wrote a brief example how it can be used to make FFT ocean surface simulation.
https://t.co/Z55Uqu1SCD