Wow! Working with @ttktjmt on SimArena and MJSwan integration, we discovered X Cards, perfect for sharing simulations on X! Thanks @elonmusk
https://t.co/wJvc2LaF5k
Was on a panel at @MENABCW today, hosted at @hadronfc with @samy_cybernetic and team. Talked through VLAs vs VLMs vs world models, why sim is the data layer for all of them, and what gets harder when you actually deploy.
Good one. Thanks for having me.
SimArena integrated @LGE_Global's CLOi with @peaq.
You drop a robot into a digital twin of any venue, set its zones, tasks and boundaries, and train it with RL until it follows them. With the addition of peaqOS, task orchestration, fleet coordination and pay-per-skill payments all happen inside the sim.
This unlocks the full commerce loop in sim, before a robot even interacts with its first real guest.
peaq showed CLOi completing its first onchain transaction, and SimArena is where that workflow gets built and tested first.
Robots don’t just see, they sense.
Support for LiDAR, depth, force, and custom sensors brings us closer to real-world environments inside simulation.
One step closer to SimArena v1.
Just migrated from $BREW to $BREW MIGRATION on @MigrateFun!
Locked in for BREW Migration 🔒
🫨 301M+ tokens already migrated
⏳ 7 days left to grab your share
Today was one of those days we dreamed about.
We’re incredibly grateful to the community, our team, everyone who gave feedback and helped shape what CodecFlow is today, and who supported us no matter the market conditions. We’re also grateful to the advisors who backed us along the way. This journey hasn’t been easy, and it won’t get easier, but moments like this make it worth it.
Huge thank you to @Pumpfun for running the Build in Public hackathon. It pushed us to keep building in the open and sharing consistently. Through this, we got exposure to some of the best teams in robotics and simulation.
We’re also grateful for the support from @Pumpfun and the opportunity to get access to their lineup of advisors as part of this.
This is a big milestone for us, but it’s just the beginning.
Wishing all the best to the rest of the participants.
Thank you again to everyone who’s been part of this.
The 6th winner of the $3,000,000 Build in Public Hackathon is here!
We’re proud to announce the sixth project to receive Pump Fund’s next $250,000 investment is @codecopenflow!
Learn more about CodecFlow 👇
added support for multiple robots, thumbnails, and instancing for performance, and the ability to export the bundle for MuJoCo, working on procedural env generation and other engines next
I might be wrong, but as far as I know, this is the first visual editor for MuJoCo