Big John Games is an independently owned video game development studio. We're dedicated to developing great games for Nintendo Switch™ & XBOX One™ systems.
We also have the following #3DS titles heavily discounted in the #eShop: Smash Bowling, Big Bass Arcade: No Limit, Thorium Wars: Attack of the Skyfighter, Strike Force Foxx. Go grab some new-to-you games for very little. Enjoy!
#Nintendo3DS#NintendoSwitch#NintendoSale#gaming
CUBE CREATOR X RELEASED TODAY - The newest, most robust game in the Cube Creator series is out now for Nintendo Switch (NOA). The NOE version will be released next Thurs. Bigger worlds, more adventure, limitless possibility. Find it in the eShop now.
#CubeCreatorX#NintendoSwitch
...a 'swapatorium' where you can share stages that you've built with friends, more challenges, more monsters, more environments, and certainly more cubes... Go grab it in the eShop today (NOE is coming soon). (2/2)
We've partnered with @ArcSystemWorksU to bring you the newest edition in the Cube Creator series - CUBE CREATOR DX for the Nintendo 3DS (NOA). It features full online multiplayer functionality up to four players (1/2)...
For our Cube Creator friends - we've submitted the maintenance update for 1.2 to lotcheck today. We'll be notified soon of its release date. Thanks for being patient. #cube1point2#cubecreator3d
We hear your criticisms, but if you want us to be able to keep making games, we have to charge money. We feel that the price is acceptable given the amount that was spent on the update.
Thanks for your understanding.
4/4
This time & money could have been spent on building another game that would have generated revenue for Big John Games. We listened to our fans that said they wanted multiplayer; this was a very difficult task. Along w/ the DLC, we did put new features in that don't cost anything.
Now to address the thing that we received the most criticism for: the DLC part. We are a very small company; we haven't made millions off of Cube Creator, or any of our games. We spent a significant amount of time, resources, and money on the update.
2/4
Hi Cube Fans,
Thanks for your feedback on the Cube 1.2 update. We are currently compiling a list of bugs that we are going to fix ASAP. We do not intend to put out products with bugs in them. This update had a lot of moving parts and we missed some stuff. We will fix them.
1/4
I can't believe I'm saying this - After a LENGTHY delay, Cube Creator V1.2 will be available in the #Nintendo eShop TOMORROW (THU) for North America.
This update took so long, the player characters insist that you get off their cubic lawn.
Enjoy. #CubeCreator3D#update1point2
Update - Here's the latest on the #cube1point2 release delay. Nintendo rejected our most recent (10th) submission of #cubecreator3d for this representative image indicating that you'll possess multiplayer (which hadn't been flagged in any of our previous 9 subs). Any guesses why?
A lot of you guessed correctly: it is the mirrored image of the device. It was the only reason for rejection. We were surprised it hadn't come up until now. Obviously, it was corrected/resubmitted immediately on Monday. So, here we wait again for approval. Release info sooooon...
Another #cube1point2 update (or non-update): Nintendo dug extra deep this time to find another crash bug, which has since been fixed and we've resubmitted. We await news of approval once again. Status: lot check. Mood:
For those inquiring about the #cube1point2 update, it still sits in lot check. It bounced back a couple times since submission, but we haven't heard anything for 3 weeks. Nintendo goes quiet in December, but you already knew that. As we've said, we will post when we know more.