@Brammflakes@WARDOGS I think buildables need to have their own xp path and should be separated from the anti vehicle gear. People building for 3 games and all of a sudden everyone has 3 rockets in their bag is excessive.
@Brammflakes@WARDOGS THE TANK IS NOT WORTH IT! It gets intantly disabled by rocket little bird, AT mines, Havoc, Maaws, C4, IED, Artilley, Drone, and hell even grenades do a quarter of dmg and take out treads. It's called a TANK it should BE a tank. Also building is way too rewarding.
@nikgeneburn Have had fun overall. BUT I do think some things are detrimental (Healing cost, Traders locked just restrict them more for HC, DEFINITELY NO DOUBLE HIDEOUT REQUIREMENTS). Some things should be STANDARD (restricted container, CMS Special slot)
New balancing changes to the Hardcore Wipe mechanics in #EscapefromTarkov:
● LL3 for Jaeger, Prapor, Therapist, and Ragman have been opened upon reaching the corresponding conditions.
@HutchMF I suspect it might be placing people into PvE servers either due to a desire to avoid extreme matching times or a matchmaking error. @VeryBadSCAV is the only one I've seen so far and that PMC was def a bot
@nikgeneburn Think we can get an in-game survey to get feedback from the players on the hardcore wipe features while we are in the middle of it? I really like some of the ideas, but not all. I do think there are some elements that should be standard in a non-hardcore setting.
@MLBTheShow Just got DC'ed in my first weekend classic game and couldn't get back into DD for 10 minutes only to find I got a loss and now can't get the choice pack. MASSIVE L