🐉 Dragon Shelter is a cute farming sim about restoring long-lost friendship between humans and dragons and rebuilding the old farm and a nearby town.
💗 Wishlist on Steam: https://t.co/nDcYKa1uPy
#indiegame | #cozygaming | #wholesomegames
In love with Couch Co-op Games?
Together with my best friend I developed a mix of Overcooked and Plants vs. Zombies.
Online and Local Co-op for up to 4 Players.
You can try the demo right now.
Our #FutureGamesShow trailer is now live 🎬✨
#TinyGlade is a small relaxing castle doodling game🏰🌿 There's no management, no combat, no wrong answers. Just kick back and turn forgotten meadows into lovable dioramas!
Coming 2024
Wishlist on Steam💚 https://t.co/dmmqEPNzE9
Dark Light is a #Metroidvania action-platformer set in a Post-apocalyptic #Cyberpunk world. Available now on:
🔥Steam https://t.co/pmtZKPWR0q
🏹EpicGames: https://t.co/dZ1oNiQmvQ
🕹️GOG https://t.co/LGs33HZZJz
Enjoy intense hack-and-slash combat, explore unknown territories, improve your abilities with cybernetic enhancements, and battle against supernatural beings.
#videogame #gaming #indiegame
Art test I did a while back for a mobile game studio. I don't think it fits my portfolio but I still had fun with it. Was given a brief and a style board and then had to come up with a design myself and model it out.
#gameart#blender#b3d#SubstancePainter#3dart#3D#Stylized
hey all just want to show WIP of our scene , homemade portal for our indie game(Green portal is just a place holder atm)
#videogames#unity#IndieGameDev
Implementing underwater visual effects and some gameplay interactions.
My favorite part are the underwater light rays, I'm happy how it turned out! My inspiration was the effects from the original SotC
Water surface shader and OST by @ironfairy_!
#gamedev#indiegame#lowpoly
hey all just want to show WIP of our scene , homemade portal for our indie game(Green portal is just a place holder atm)
#videogames#unity#IndieGameDev
Working on a 3D/Pixel Art tileset to use with my custom level design tools
Tiles can be textures or entire models, like on the larger walls (grass, moss and other details are procedural)
At the end of the video I show how it looks in-game
#gamedev#indiegame#lowpoly#pixelart