I released a free, reusable module that allows you to embed a Google Form into any Roblox experience!
π Getting feedback has never been easier π
Here's a short demo showing just how simple it is to set up π€ΈββοΈ
Check it out here:
https://t.co/yBBF8aO31A
#Roblox#RobloxDev
Maybe could turn this into UI palette generator? Not sure how useful that would be.
I think it would be interesting to rip out the color sampling part as a simple service for gameplay or in-app applications - Spotify's UI does something like this and it's very pretty.
π¨ Made a Color Palette Extractor inspired by similar tools (like https://t.co/vrb937EFTq)
https://t.co/U3EXOxFq38
π· Supports captures in studio and assets, creates Color3Values as an export. Stylesheets next? #iloveeditableimage#robloxdev
@nonbinary https://t.co/vVnfVR9k5I maintainers say they probably wouldn't recommend adding this to core vide but tag support is pretty easy to add to vide! gonna work on figuring out a delivery mechanism for this.
If you have been waiting for a reason to transition to stylesheets, here you go:
"Transitions are ~20x more performant than animations created using TweenService, and you can add them directly into your existing StyleSheets."
... plus its no code!
https://t.co/arY65lrPU4
Orthonormalization of matrices can be one-shotted elegantly, and can be used to interpolate between multiple endpoints by just linearly combining the CFrames scaled component-wise by their weight.
https://t.co/9zYCd8DzwN
#RobloxDev
@nonbinary yeah i think that this is just the reality of instance-based representation for everything - it can feel a lil verbose compared to css but it's perfectly functional. Would be cool to write something that could allow css-like definition of the rules...
@nonbinary wdym? like in a rojo based workflow? you can make stylesheets and rules in code (in fact i #lowkey prefer it). our usage of stylesheets and rules in the app is all code / react-lua