@RABID_Bastard@SideQuestVR Hi Rob. Sorry for the delay.
Development has been temporarily put on hold.
I have posted a note with more details in the FB
https://t.co/FLSgG8EaRc
@egonz011@SideQuestVR Hi. Sorry for the delay.
Development has been temporarily put on hold.
I have posted a note with more details on the FB
https://t.co/FLSgG8EaRc
@BrandenPitts@SideQuestVR Hi Branden. Sorry for the delay.
Development has been temporarily put on hold.
I have posted a note with more details on the FB
https://t.co/FLSgG8EaRc
Finally!
Update 0.5.4 is out, with voiceovers and the awesome @PromCin music with the new music engine.
Blade Walker: Low Police is a VR graphic adventure, in a #cyberpunk-#noir-#synthwave city.
Support the development:
https://t.co/u3xVPcPSBY
@SideQuestVR#OculusQuest#vrgaming
@vr_rames@SideQuestVR Don't you think it could be due to the conflict of having to hold one weapon or tool at a time?
Maybe in some games it would be preferable, but not in all?
Here's this 'educational video' illustrating pointing control and my crazy idea that it's better than the joystick.
What do you think?
Blade Walker: Low Police is a VR graphic adventure, in a #cyberpunk city.
Support the dev.:
https://t.co/u3xVPcPSBY
@SideQuestVR#OculusQuest
@Pavel419 @PromCin @SideQuestVR Upgrading with SideQuest should be easy too…
But yes, it is planned, although it is a slow process and the game is not ready yet.
@Pavel419 Maybe it could have been good that the general environment had been more settled in reality and have separated the most trippy part to a virtual or augmented hacking setting where everything is possible…
Only seen it at a glance… Maybe it's perfect like that, all very crazy 🤓