The Blender Foundation and the online community proudly present Blender 5.3 ๐
This release wraps up 2026 with new features and improvements across the board. Highlights include:
๐ธ Native support for 3D Gaussian splats.
๐ธ A new DLSS denoiser in the Viewport on NVIDIA GPUs.
๐ธ Asset libraries can now be shared as extensions, and the Extensions platform accepts asset libraries containing public domain (CC0) assets.
๐ธ A new optional Projects system makes Blender aware of context beyond the open .blend file, with project-wide features to match.
๐ธ Dispersion and roughness anisotropy for glass and transmissive materials in Cycles.
๐ธ New Material Lighting nodes and panoramic camera support in EEVEE.
๐ธ A stack of effects for the Compositor, similar to Geometry Nodes modifiers.
๐ธ Grease Pencil adds selection tools to Draw Mode, a new Carver tool that cuts shapes with proper boolean subtraction, and multi-fill for the Fill tool.
๐ธ Animation & Rigging adds operators to copy and paste world-space animation and to convert rotation modes, along with friendlier playback.
๐ธ A full ripple editing framework and a rewritten Blade tool in the Video Sequence Editor.
And more!
Explore the release notes for the full picture: https://t.co/LwTsIlV5Gj
#b3d #devfund
But wait, thereโs more!
If youโre using Blender LTS, itโs time to update too:
๐ถ Blender 5.2.4 LTS โ 37 fixes
๐ถ Blender 4.5.16 LTS โ 10 fixes
โฌ๏ธ Download and read the full changelog: https://t.co/GWgigj83ox
#b3d#devfund
The Blender Foundation and the online community proudly present Blender 5.3 ๐
This release wraps up 2026 with new features and improvements across the board. Highlights include:
๐ธ Native support for 3D Gaussian splats.
๐ธ A new DLSS denoiser in the Viewport on NVIDIA GPUs.
๐ธ Asset libraries can now be shared as extensions, and the Extensions platform accepts asset libraries containing public domain (CC0) assets.
๐ธ A new optional Projects system makes Blender aware of context beyond the open .blend file, with project-wide features to match.
๐ธ Dispersion and roughness anisotropy for glass and transmissive materials in Cycles.
๐ธ New Material Lighting nodes and panoramic camera support in EEVEE.
๐ธ A stack of effects for the Compositor, similar to Geometry Nodes modifiers.
๐ธ Grease Pencil adds selection tools to Draw Mode, a new Carver tool that cuts shapes with proper boolean subtraction, and multi-fill for the Fill tool.
๐ธ Animation & Rigging adds operators to copy and paste world-space animation and to convert rotation modes, along with friendlier playback.
๐ธ A full ripple editing framework and a rewritten Blade tool in the Video Sequence Editor.
And more!
Explore the release notes for the full picture: https://t.co/LwTsIlV5Gj
#b3d #devfund
It is highly recommended to upgrade to at least Blender 4.5 LTS, which contains among hundreds of fixes, the latest security updates.
Blender 4.5.16 LTS was released today:
https://t.co/d0vamIOozo
Most of these fixes are also available in Blender 5.2 LTS and Blender 5.3.
For our latest Blender User Story, we talked with TZUSOO about her newest project, Agarmon Encyclopedia, the role Blender plays in her practice, and the current state of the fine art world.
Read the full interview: https://t.co/m5BRnKOeu4
#b3d
Layered Actions are taking shape!
Learn about the outcomes of the workshop organized by the Animation & Rigging module this September: https://t.co/Rqo1dfel6t
#b3d#devfund
The โ20 Years of Open Moviesโ exhibition was one of the #BCON26 highlights. Learn how this project was handcrafted at Blender HQ in this making-of video: https://t.co/LeSwDpGC3p
#b3d#openmovies
Blender 5.3 introduces initial support for 3D Gaussian Splats.
Learn how this project came together and what to expect next in the new article on the Blender Developers Blog: https://t.co/PL1t1rKKXr
#b3d
๐จ Attention, it's the last week of the Blender Survey!
Participate by October 31st and help shape the future of Blender with your input: https://t.co/Q7P1Amv7WH
#b3d
@mobile198150 Could you please share feedback at: https://t.co/zDVwUSRRgW
Samsung S11 supports Vulkan 1.3 which is well beyond the minimum requirements, so it should work. Thank you!
This is the Blender on Android projectโs presentation, shown at #BCON26.
Download the demo APK to see the current progress for yourself: https://t.co/2SQVbhfsPB
#b3d#devfund
In today's news: two corrective releases for Blender LTS you won't want to miss! ๐
๐ถ Blender 5.2.3 LTS โ 113 bugs fixed
๐น Blender 4.5.15 LTS โ 60 bugs fixed
โฌ๏ธ Download and read the full changelog: https://t.co/GWgigj83ox
#b3d#DevFund
@BluePortal77 Most of the development done for Android (the building pipeline, responsive UIs, touch navigation controls, and more), also applies to iPad/iOS, so it's not a "full stop" development. iOS-specific development will resume shortly after the first Android builds are out.
@mihai385 Yes! But due to the limited resources, the team can only work on one at a time, starting with Android. You can show support for specific projects via the Roadmap https://t.co/ivHfqgCAAX #b3d
@imfantomdreamer Keep in mind that not all bugs are specific to 5.2 LTS, as in, they are not "new" bugs that were not present in previous versions (even LTS).
4.5 LTS received 60 bug fixes, many of those bugs were also present in 5.0, 5.1, 5.2 and even the upcoming 5.3. Now all fixed! ๐