@StartPlayer@wisegoldfish My codesigner and I think about that all the time. A lot of the great old games would probably be deemed as being too random or not having a strong enough hook. But games like Lost Cities and 6 Nimmt still get heavy play for a reason
@ArkAngel_Games We think it went really well. Great turnout (about 12 people). Tested 6 games and everyone remained in good spirits. Definitely do it again!
Bid day for @BlueBoxDesigns today as two of our game pitches resulted in requests for prototypes. We've been working really hard on our games so it's lovely to get these moments of encouragement.
@perryjon@CardboardEdison How do you approach it, Jon? Air, Land & Sea is beautifully balanced. Did you have a particular approach you used? And did the small size of the game make it easier/harder for you?
As always, we were blown away by the incredible creativity of the board game design community! Thank you to everyone who entered, our judges, sponsors, and everyone else who helps make the #CardboardEdisonAward possible! We can't wait to play all the finalists!!!
@mattwolfe@CardboardEdison Absolutely! Certainly Ra and Lost Cities by Knizia. El Grande. 7 Wonders (7 player strategy game in 30 mins!), and Coloretto.
We've got two games in @thegamecrafter#smallboxchallenge. Voting is open now, and we'd love your support for Tailwinds and Penguins & Polarbears.
https://t.co/qkS1MG9ryk