@SRT_SU_Karim@slipcase_@sean_gause It's more complex than that but I appreciate it. It's a bit of learning discipline, testing, staying true to what I like, etc. But I feel more fulfilled than ever.
@SRT_SU_Karim@slipcase_@sean_gause There's a much larger audience on Steam to sell to. And both cost the same to put up a game, so it's just a matter of finances. I personally got laid off in June so I'm going all in here but need to be careful with budget.
What's the difference between that, and electronics made from materials mined by child and/or slave labor. And does that stop you? Or is it just AI? You are literally on a device made that way, but you want to lecture me on AI? And why would you tell me to 'f* myself'? That does not build justification for your argument.
Sure, that would be like crediting word or outlook. The tool is the means to the outcome and unless it's proprietary for someone to own their copyright, it usually doesn't matter. Also IMO art is under attack from capitalism. But that's a whole other discussion...it just bleeds into this.
@MissingnoB@slipcase_@sean_gause Yes, that is currently happening. I just feel bad for people that spend their time being anti-ai and attack people, clearly leaving themselves behind. Anger and ignorance - it's a part of the gaming scene I wish people would drop. It's an injustice.
But people are actively attacking AI use. Campaigning against other's work and livelihood, just based on ignorance of the technology. I'm going to defend freedom of creation. If you can pinpoint the harm I'm doing, I can consider. But if it's a lesser evil than child/slave labor getting us our "devices", your world-view is skewed.
@EmeraldaChaosVT@MckKirk But you don't realize you're doing it at the expense of other's livlihoods while eating right out of the corporations palms. They want us to hate AI so they can regulate it for themselves.
@bowlympicshero@AdventurerAlm I'm not the one with an anger problem though. I feel bad that you have the time to get angry, and get angry online, yet you dont have much going for you.
@sean_gause@slipcase_ Ironic that you are using 'comprehension' as a tactic to talk down to me. 1.) That's typical for anti-AI 2.) ....have you seen your response?
So, I finished Belmont's Curse, true ending. I stand by it not feeling like a Castlevania game. It's fun, and well-made, but if it didn't have the Castlevania name, I'd pass. It's just a bunch of platforming challenges, sometimes even timed. Gated areas for enemy fights. It uses so many modern game techniques that it no longer has its own unique identity. This is really a culmination of ideas for 2D puzzle games. <- Also, many use this critique as a "skill issue" complaint, but it wasn't hard, just not how I want to spend my time.
As a massive CV fan I'm glad I finished it, but I'd rather play and 2D CV game (maybe save for Adventure lol). As for story, I'm not gonna say much because I can look past it. But It wasn't interesting and stayed tropey in terms of beats and dialogue, nothing engaging.