My idle dungeon crawler is now on Steam - wishlist it!
Lead three Tear hunters on first-person expeditions. Collect monster Tears, awaken their powers and use them in auto-battles. Farm cleared floors while away as you seek the Dragon's Tear, said to grant any wish.
#indiegame
I’ve spent the last two weeks reworking the heroes in Dragon’s Tear. New skills, a reworked UI, companion quests and ghosts to fight.
My first devlog is up! Four heroes, three party slots, and I left the paladin at the inn when I needed her.
Link in comment.
Your feedback got me reworking two classes in Dragon's Tear, my idle dungeon crawler :)
Knight is now Paladin. Ranger is now Tracker. Both have new art and mechanics to make choosing your three-person party more interesting.
More on this in the next devlog!
I ll probably make a proper devlog soon to show you the progress, but atm enjoy the new character in Dragon's Tear.
Will you do some dungeon crawling with fellow paladin?
Apeluję o pomoc!
#SteamNextFest już niedługo, znalazłem już sporo gier w "pokazie prasowym", ale nie ma szans, żebym przejrzał wszystkie 8 tysięcy uczestników. Jeśli znacie POLSKĄ grę, która będzie na festynie, podrzućcie, aby lista była jak najpełniejsza :)
#polskiegry
Dragon's Tear passed 2,000 Steam wishlists in 9 days. Thank you!
It's an idle dungeon crawler where you build a party of three and equip them with monster powers.
I'm making it after my day job, so seeing people share their party ideas has been really nice :)
Lowmoor - v1.7.3: Plan your endings, save your layouts and supporter pack
You can now choose an ending ahead of time, save your favourite layouts and train reserve companions. The optional cosmetic Supporter Pack is here too, if you'd like to help support development.
@QWERTY5104 Some of the UI, the town hub and the atmosphere take inspiration from it too.
Seeing Japanese DRPG fans take an interest in something I’m making means a lot. Thanks for the kind words! :D (2/2)
@QWERTY5104 I love Etrian Odyssey! I played every entry released on 3DS in Europe, and recently the first one on PC too.
That movement-loop trick is exactly the kind of thing that inspired the auto-movement, farming and offline progress in Dragon’s Tear! (1/2)