@WingGundamZero9 I made no actual progress at the gameplay mechanics. Spent a lotta time trying to import models from MMD and vrchat, also learning animations, specially. Probably started with the wrong things
I think sharing the project would only be confusing, cuz it's a huge mess
Lmao
I'm having a lot of new ideas for my game lately.
Originally, it was more like
“You're stuck in glue. Escape. Next level. Harder glue.”
Simple.
But now it’s evolving into full scenes, traps, choices, even creatures.
Not actual lore, but scenarios.
You rather it simple or complex?
@WingGundamZero9 Yea, kind of
I'm not sure if I'll be able to make this game due to lot of work and study irl. Prbly not
I'm thinking about noting all my ideas and sharing to anyone who really want to make it real.
That was an intense week with 8+ hours a day learning from zero and brainstorming in Unity, importing, checking, rigging and studying so much
I still have a LOT to do if I want to make this an actual game
I'm taking a break now, getting some air and doing other things I like +
i'm prototyping a glue struggle mini-game and learning how to use unity.
any ideas on where to get some glue sound effects? like those used by glululu and doltmeply?
#粘着拘束
@WingGundamZero9 I'm not 100% sure of which characters I'll be using, but for now I'm using Mona from Genshin Impact.
feel free to suggest a character for the game.