One year ago, I stepped down from my operational responsibilities and COO role to become an Ambassador for @TheSandboxGame.
๐ Since then, I've stayed closely connected to the company's progress through regular conversations with the leadership team.
๐ A year later, I'm more convinced than ever that the direction The Sandbox Studio is taking represents the next generation of game creation and the metaverse.
๐๏ธ Here's what's coming:
โซ๏ธ A mobile-friendly, web-native platform powered by an AI-native open game engineโnot just another LLM wrapper.
โซ๏ธ Accelerated onboarding for the 10,000+ creators currently on the waitlist, starting in August 2026. The waitlist will soon be a thing of the past.
โซ๏ธ Public launch in Q4 2026, with monetization available from Day 1 in both fiat and $SAND.
โซ๏ธ LAND owners will be able to earn revenue without being creators themselves by acting as publishers, hosting creators, and sharing in the revenue they generate.
โซ๏ธ A new live, interactive 3D isometric world map to explore.
โซ๏ธ Improved content discovery with featured placements to help outstanding experiences reach more players.
โซ๏ธ More open communication with the community, with feedback gathered on Discord ahead of releases.
โซ๏ธ Faster product iterations, with new releases shipping at an almost weekly cadence.
The long-term utility and demand for $SAND will grow by empowering creators to build engaging games with strong retention loops, seamless player acquisition across the platforms of their choice, and the freedom to design their own in-game economies and shops.
It's exciting to see this momentum continue. I'm proud to support the team in my Ambassador role and can't wait to see what creators, LAND owners, and the community build together. ๐
Here's where LAND is headed:
โจ More utility for LAND, tied to your game, starting at The Sandbox Studio public launch (Q4 2026).
๐ข A publishing role for LAND owners, coming next.
๐ A Map you can navigate, rebuilt in isometric 3D.
Full details in the article below ๐
HOW THE REINVENTED CENTRE POMPIDOU CAN REBOOT DIGITAL ART
The Paris museum has spent fifty years collecting the future. Now temporarily closed, dispersed, and lent out to the world, it may be the institution best positioned to engage with what comes next
By Alexis de Bernรจde
https://t.co/sNHQ714FlZ
@TheSandboxGame@RicardoDeZoete Played it, it's fun and action packed.
Can't wait Online to fully come out in Beta so we can organize matches and play together
Alpha Creator Game Jam results are in. Meet the winners and play their games.
1st Place goes to @RicardoDeZoete ๐ฅ
Ricochet Rascals is a 3D arena brawler built for chaos, comebacks, and up to 6 players.
Play it ๐ https://t.co/GuOaagSXh0
Hollywoodโs secrets have secretsโฆ
But what happened on August 8th 1899 rewrites everything we thought we knew about Tinseltownโs history.
#TheSignal1899๐ก
๐ฅ It's coming and it's open to everyone!
The Sandbox Studio Beta Release: August 12, 2026
๐ Sign up ๐ https://t.co/Rx3zxS5vPR
Beta access will give you the opportunity to participate in the Beta Creators Game Jam, receive weekly updates, join the Beta Creator Discord, and be part of the road to launch.
@TheSandboxGame
Meet the Lead Judge of the Beta Game Jam: @majornelson ๐ฎ
15 years as the voice of Xbox, one of gaming's most recognized names, now judging what creators build with The Sandbox Studio.
Build a game. Get it in front of Larry.
The Beta Game Jam starts August 12. Sign up today ๐ https://t.co/R2KvFHwIv0
Gaming is at home on Ethereum.
New version of https://t.co/QoOcceaN3M is now LIVE!
Inside:
๐ Full story of gaming on Ethereum
๐จ Mainnet gaming is back (ft. @asph0d37)
โ๏ธ ETH gaming ecosystem (ft. @Ronin_Network L2)
๐งฉ Gaming NFT innovation (ft. @LootSurvivor@playGigaverse)
Tower of Myths is back! โ๏ธโจ
Enjoy this pixel art roguelike built on the new @TheSandboxGame engine, optimized for mobile and desktop! ๐ฑ๐ป
Play now: https://t.co/N97QdgbdxN
One year ago, I stepped down from my operational responsibilities and COO role to become an Ambassador for @TheSandboxGame.
๐ Since then, I've stayed closely connected to the company's progress through regular conversations with the leadership team.
๐ A year later, I'm more convinced than ever that the direction The Sandbox Studio is taking represents the next generation of game creation and the metaverse.
๐๏ธ Here's what's coming:
โซ๏ธ A mobile-friendly, web-native platform powered by an AI-native open game engineโnot just another LLM wrapper.
โซ๏ธ Accelerated onboarding for the 10,000+ creators currently on the waitlist, starting in August 2026. The waitlist will soon be a thing of the past.
โซ๏ธ Public launch in Q4 2026, with monetization available from Day 1 in both fiat and $SAND.
โซ๏ธ LAND owners will be able to earn revenue without being creators themselves by acting as publishers, hosting creators, and sharing in the revenue they generate.
โซ๏ธ A new live, interactive 3D isometric world map to explore.
โซ๏ธ Improved content discovery with featured placements to help outstanding experiences reach more players.
โซ๏ธ More open communication with the community, with feedback gathered on Discord ahead of releases.
โซ๏ธ Faster product iterations, with new releases shipping at an almost weekly cadence.
The long-term utility and demand for $SAND will grow by empowering creators to build engaging games with strong retention loops, seamless player acquisition across the platforms of their choice, and the freedom to design their own in-game economies and shops.
It's exciting to see this momentum continue. I'm proud to support the team in my Ambassador role and can't wait to see what creators, LAND owners, and the community build together. ๐
This CABAL satire reminds me of a broader conversation with peers across the digital art ecosystem. Without naming anyone, it's worth having a constructive discussion about a fundamental issue: the discovery of emerging artists is still broken ๐
At @ArtverseParis, every dollar we spend is intentionally directed toward building exposure for emerging artists such as @g_enesiskai@celineshen_art@aurecevettier@patricktresset@Polygon1993 and opening doors to new collectors. And I can't wait to show you the next emerging artists for H2 2026 at @ArtverseParis ๐
To be clear: we might have different approaches to resolving the same problem, but I am hopeful and ๐ฏrespectful of all the initiatives: @ArtBasel Zero10, @100collectors, the passion and energy from all the digital art galleries, etc.
Our strength lies into the multiplicity of actions ๐ช
Our ecosystem would be stronger if even more resources were invested in discovering and supporting artists who have yet to find their audience. Whether that's producing exhibitions, organizing artist talks around the world, supporting production costs, or creating opportunities that lead to long-term recognition, our priority is to grow the primary market and expand the audience for digital art.
Too often, our attention and capital flow toward reinforcing artists who are already established, with collectors understandably focused on the secondary market. But I believe our industry should spend more time creating the next generation of artists than maximizing the value of the current one.
The focus on the secondary market is especially pronounced in NFT-based digital art. But digital art is much broader than blockchain art, NFTs, or generative art. A healthy secondary market is important, it brings liquidity and helps validate artists' careers... once there is a primary market.
Agentic AI is for everyone, not just those with a technical background.
Creative Minds Jam #1 was just officially underway. Yesterday's kick-off at our Hong Kong office brought together builders, creators, and students from across the city, alongside judges and teams from @hellominds_, @TheSandboxGame, @opencampus_xyz, and educational institutions including HKIIT, PolyU, HKDI, and HKDA.
Four weeks of building ahead. We can't wait to see what gets made!
Factually incorrect. You don't cease being a co-founder even if you're not operational, that's a permanent status. I've been proactively fighting for keeping people I hired to continue their job as long as possible, for the Creator funds to be maintained, Game Jams to be open to everyone etc.
One year ago, I stepped down from my operational responsibilities and COO role to become an Ambassador for @TheSandboxGame.
๐ Since then, I've stayed closely connected to the company's progress through regular conversations with the leadership team.
๐ A year later, I'm more convinced than ever that the direction The Sandbox Studio is taking represents the next generation of game creation and the metaverse.
๐๏ธ Here's what's coming:
โซ๏ธ A mobile-friendly, web-native platform powered by an AI-native open game engineโnot just another LLM wrapper.
โซ๏ธ Accelerated onboarding for the 10,000+ creators currently on the waitlist, starting in August 2026. The waitlist will soon be a thing of the past.
โซ๏ธ Public launch in Q4 2026, with monetization available from Day 1 in both fiat and $SAND.
โซ๏ธ LAND owners will be able to earn revenue without being creators themselves by acting as publishers, hosting creators, and sharing in the revenue they generate.
โซ๏ธ A new live, interactive 3D isometric world map to explore.
โซ๏ธ Improved content discovery with featured placements to help outstanding experiences reach more players.
โซ๏ธ More open communication with the community, with feedback gathered on Discord ahead of releases.
โซ๏ธ Faster product iterations, with new releases shipping at an almost weekly cadence.
The long-term utility and demand for $SAND will grow by empowering creators to build engaging games with strong retention loops, seamless player acquisition across the platforms of their choice, and the freedom to design their own in-game economies and shops.
It's exciting to see this momentum continue. I'm proud to support the team in my Ambassador role and can't wait to see what creators, LAND owners, and the community build together. ๐
Here's where LAND is headed:
โจ More utility for LAND, tied to your game, starting at The Sandbox Studio public launch (Q4 2026).
๐ข A publishing role for LAND owners, coming next.
๐ A Map you can navigate, rebuilt in isometric 3D.
Full details in the article below ๐