π§ MAINTENANCE AHEAD π§
Weβre doing a maintenance to roll out a new round of balance changes and bug fixes!
βοΈ BALANCE CHANGES βοΈ
This time weβre taking a lighter approach as we donβt want to change things too drastically so close to the World Finals!
VINCE
Weβre happy with how Vince performs when stacked, while still having clear vulnerabilities. However, his Hypercharged Super is giving him a little too much immediate power
β’ Hypercharged Super: Pet health decay increased by 30%
β’ Hypercharged Super: Caterpillars spawned reduced from 6 β 4
CHESTER
Chester is cycling through Hypercharges a little too frequently, while Pranksterβs Surprise is providing too much shielding
β’ Pranksterβs Surprise Gadget: Box health reduced from 2250 β 1800
β’ Buffied Hypercharged Main Attack: Super charge gained from projectiles reduced by 35% (matching the damage reduction)
LOU
Avalanche is helping Lou freeze opponents a little too quickly!
β’ Avalanche Gadget: Freeze application reduced from 50% β 40%
GALE
North Wind Wall is doing its job a little too well, providing too much free space control
β’ North Wind Wall Gadget: Cooldown increased from 22 β 26 seconds
β’ North Wind Wall Gadget: Projectile redirection reduced from 30% β 20%
β’ Buffied North Wind Wall Gadget: Projectile speed boost reduced from 30% β 20%
MR. P
Mr.P is here, but his mini-porters are here a bit too much! That combined with his ability to have constant pressure as Porter Reinforcements does not cost ammo is making him incredibly powerful
β’ Porter Reinforcements Gadget now consumes ammo
β’ Porter Reinforcements Gadget: Cooldown increased from 22 β 26 seconds
WENDY
Wendy is leaning a little too far into assassin territory with her jump Gadgets, especially in Knockout and Bounty. Weβre shifting her more towards a shielding support role!
β’ Main Attack: Damage reduced from 1000 β 800
β’ Shield gained from hitting enemies increased from 30% β 38% of Main Attack damage
AMBER
Amberβs map control is something we want to preserve, but her overall damage output is making her a little too oppressive once she takes control of the map
β’ Main Attack: Damage reduced from 2100 β 1800
β’ Super charge gained from her Super reduced from 53 β 40
MANDY
Mandyβs Gadgets are performing well, but Cookie Crumbs is available a little too often, while Caramelizeβs slow and speed effects are a bit too powerful
β’ Buffied Cookie Crumbs Gadget: Cooldown refund reduced from 50% β 30%
β’ Cookie Crumbs Gadget now correctly grants Super charge
β’ Caramelize Gadget: Maximum slow changed from a flat 350 β 25%; minimum slow changed from a flat 70 β 10%
β’ Buffied Caramelize Gadget: Maximum speed boost changed from a flat 350 β 25%; minimum speed boost changed from a flat 70 β 10%
β’ Caramelize Gadget now correctly grants Super charge.
THUNDER FROGS
Some pre-releases tuning! Frogs should be relying on their crit with the outer edge of main attack more, as well as staying too healthy with the combo of the lifesteal starpower and healing gadget, so bringing those both down
β’ Main Attack: Middle damage reduced from 1050 β 900
β’ Soothing Shock Gadget: Healing reduced from 2000 β 1500
β’ Leech Landing Star Power: Healing reduced from 75% β 50%
REY
Reyβs knockbacks would make him a little too safe, so weβre increasing the cooldown to make him a bit less strong
β’ Queenβs Gambit Gadget: Cooldown increased from 15 β 18 seconds
π BUG FIXES π
β Berry: Fixed an issue where his Super dash only healed one teammate when multiple teammates were standing close together. It now heals all nearby teammates again
β Mandy: Fixed Cookie Crumbs not granting Super charge on hit. It now charges her Super as intended.
β Buzz: Fixed Reserve Buoy not stunning enemies after landing when activated during a regular Super dash. It now stuns as intended, while the next Gadget-charged Super will not
β Buzz: Fixed his Super stun incorrectly affecting other Brawlers during their own Super dashes, causing extended stuns or canceling their Supers (such as Berry, Colette, and Carl)
β Cordelius: Fixed Meg, Moe, and Draco leaving the Shadow Realm prematurely when their transformations ended, leaving Cordelius alone inside. Theyβll now remain in the Shadow Realm as expected
β Emz: Fixed her Hypercharged Super stunning enemies positioned against a wall. It will no longer unintentionally stun!
Be back online asap!
An optional update is available for iOS and Android with the following fixes! π οΈ
β Fixed an issue on iOS that could cause severe frame-rate drops for several seconds after returning to the game from the background
β Fixed Cursed Kenjiβs portrait jumping or stuttering in the Catalog
β Fixed an issue where accepting a team invitation during Ranked preparation could prevent players from changing Gadgets and Star Powers. Invitations are now hidden during the Ranked match flow
β Fixed Ranked Brawler sorting resetting to Class instead of remembering your selected sorting option
π² You'll need to head to your app store and download this update manually as it won't be installed automatically!
Next stop: UPDATE! ππ¨
We're heading into maintenance to add the new content to the game! In the meantime, check the release notes in-game for all the details πͺ
The Park is crawling with crooks and dirty cops... But Bull and Emz will take them down! Brawl Vice season starts NOW! ππ΄
π° Brawl Vice Bull & Crime Pays Poco (and Chromas) + the "Undercover" title in the Brawl Pass
π Mega Showdown is live!
π« Vince joins Brawler Blast
REMEMBER to get the Brawl Pass Plus from the Supercell Store for an extra 30% XP π
Which #SupercellMAKE Icons will get YOUR VOTE? ππ³οΈ
π https://t.co/t5L4fB9jrw
Let us know which ones you'd love to see in Brawl Stars by picking your favorites! Voting ends November 11 at 21:00 UTC β°
Next stop: UPDATE! ππ¨
We're heading into maintenance to add the new content to the game! In the meantime, check the release notes in-game for all the details πͺ
Next stop: UPDATE! ππ¨
We're heading into maintenance to add the new content to the game! In the meantime, check the release notes in-game for all the details πͺ
Another layer of #TheLastCoffin uncovered... β°οΈπͺ¦
Today's goal: 5M views on Gus's animation on YouTube! If the Community hits the number, the reward will drop tomorrow after maintenance π
π https://t.co/mn4AgjQHGd π
Thanks for joining us for #Brawloween π
β‘οΈπ Sneak Peeks are HERE! Check out your favorite creatorsβ channels for more details πβ‘οΈ
What are you most excited about in this update? π
π₯ IT'S BRAWL TALK! π₯
https://t.co/AaZvBE4KHn
ποΈ Ranked refresh!
πΈ 3 New Brawlers (or is it 5? π€)
β¨ 6 New Buffies
π Traditional Brawlidays!
π New game modes, new maps, QoL improvements and more!
#BrawlTalk
THERE'S STILL ONE LAST COFFIN TO OPEN! π±
β°οΈ #TheLastCoffin event starts on OCTOBER 30 and ends on November 3 (at 8am UTC)
πͺ¦ Complete a daily community goal to uncover a new layer of the coffin and get rewards!
π» Rewards can include Chaos Drops, resources, Coffin Boxes, a random Buffie, a Hypercharge or 30 Gems! (or their fallbacks)
β If the goal is not achieved in 24h, the reward won't be given but the community still progresses in the event!
π On this event, you'll find a key that can be used in the #FindGus event PLUS a final animation to wrap the #Brawloween mystery!
These goals will be tough, so make sure to contribute and share the event with your friends to make it easierβοΈ
π’ ANNOUNCEMENT π’
We're aware that the 2 free Vince Boxes from the #ScaryCoffins event didn't count toward the progress on the Vince Release event for some players β οΈ
SO, after the Vince release event ends, we'll identify the players who were affected by this issue and finished 2 boxes short of completing the event and give them Vince! ππ
Ever wondered what was inside the coffins you DIDNβT vote for? Here are all the remaining #ScaryCoffins reveal videos! β°οΈπ
And to make things clear: this event is now over and these are just the reveals! The rewards shown aren't available to claim or in the Shop π
How many predictions did you get right?