@LewnaClarke@eimboesj@St1ka Many people. If a game I want to play comes out and I don't have the storage space, I'll delete another game that I'm taking a break from. No store means I can't download any of my owned games. That's a problem. I often go back to older games too. Physical helps with that btw
@fligglefloop@St1ka So you have every game you ever bought downloaded and installed on your PS5? Maybe if you only have like 3 AAA games. Most people don't have thousands to expand their PS5 storage space, so we delete our games to make room for other games. Store down means we don't have access
@cpatman@LinkedInLunat1c You make it sound like you can't do something you love AND have a damn lunch break. A lunch break which is, at least in the US, required by law.
I adore what I do. I also love walking away from my desk for a few minutes, getting fresh air and food, enjoying life, not only work
@TakiUdon_ quick edge case question about the PS1 controllers. Is there going to be a built in feature to translate analogue to digital controls for those old games before analogue sticks existed?
@MasonLieberman Much love, @MasonLieberman. It means the world to people like me and @NatalieGedeon to see people actively trying to break this cycle of cynicism, nationalism, and violence. It will take time, but we have hope
@saltandpixeldev@SeanBialo@grantkirkhope@MasonLieberman Rarely used music technique: switch between two versions of a track at different tempos. Simply calculate the current position in the track as a percentage, then set the seek of the faster or slower version to that percentage (calculated back to ms). Then do a quick crossfade
@saltandpixeldev@SeanBialo@grantkirkhope@MasonLieberman I usually take a measurement of the game I'm working on and compare its loudness to the loudness of games in a similar genre, always taking 30 minute measurements from each game that I'm comparing over a range of gameplay scenarios (combat/exploration/dialogue)
@saltandpixeldev@SeanBialo@grantkirkhope@MasonLieberman Remember to measure your game's audio using LUFS (loudness units full scale) over a 30 minute period of time. Make sure the volume of your game falls within recommended audio standards
@saltandpixeldev@SeanBialo@grantkirkhope@MasonLieberman Object pooling is a must for any game, especially ones where limited CPU is available. Spawning & deleting objects is expensive so have a certain number of them available but inactive, then activate them and set the sound on them when needed so you don't have to create a new one
@saltandpixeldev@SeanBialo@grantkirkhope@MasonLieberman Use either a spline or multi-emitter for a base ambient layer. Then at bends, drops, or obstructions in the river, add a single emitter that selects a random loop. This will give you a more realistic and interesting river sound.
@saltandpixeldev@SeanBialo@grantkirkhope@MasonLieberman Splines are cool for coastlines and the base sound for rivers, however, that is not the complete story. Rivers don't sound the same at every point, and in fact, there is often not much sound unless there is an obstruction or waterfall in the river. Try this...
@saltandpixeldev@SeanBialo@grantkirkhope@MasonLieberman Add depth and intrigue to a sound. Create a level of detail effect by layering two or more sounds at the same time and setting a smaller attenuation on one layer. An explosion for example. The far layer is a homogenous sound, but as you walk closer you can hear debris.
@saltandpixeldev@SeanBialo@grantkirkhope@MasonLieberman Randomize the pitch and volume of the sound each time it plays. If it's a looping or longer sound, you can even randomize the start position of the sound. This can prevent phasing issues if you only have one version of the sound available and need to play more than one at a time.
@saltandpixeldev@SeanBialo@grantkirkhope@MasonLieberman Randomizing a list of sounds makes them less repetitive. But instead of choosing a random sound, use a shuffle bag to make sure the same sound doesn't play twice in a row. Make sure when you re-shuffle, that the previous last element is not the same as the new first element.
@BlackCatBonfeed@melissamedinavo Western world, yes. This is one reason I'm considering moving to Asia. If you even feel under the weather slightly, you wear a mask there. Totally normal because they care about the community more than the individual for things like that
@TheJackForge How about men be respectful and nicer to women, and women date whoever they want because they don't owe men anything for being decent human beings