I'm excited to share my animations for the new League of Legends champion, Locke! This is the first time I've worked on a base champion and not a skin! It was amazing working with the champ team to help define his personality!
#animation#gamedev#Leagueoflegends#Locke
My late husband @Totalbiscuit being mentioned in a monetized lazy listicle video by @WatchMojo called "10 YouTubers Who Made Videos When They Knew They Were Dying" is tasteless enough. Plugging their AI slop music project in it as well? Unforgiveable. You should be ashamed.
As my role expands to support more games at Riot, we're looking for an experienced esports leader that loves TFT to take over day to day leadership of TFT esports. The role is based in LA and will join the leadership team of the worlds largest PC strategy game!
https://t.co/1LGlbdMHfD
Patch 26.12 Preview!
MSI is on Patch 26.13, so this is the penultimate patch before then.
There are a few things that we'll be monitoring on the 16.11 patch as we see how the 16.11 changes impact the Bot Lane meta, which is currently pretty heavily dominated by Enchanters and Ranged Supports.
Teleport
- Especially in Pro play recently, we've been seeing some usages of Teleport at very short ranges to prepare quite large shields for tactical usages in combats (such as objective fights)
- While this is a cool usage of the spell, it's a pretty unintuitive behavior and we want to skew its usage to be better to use for its cross-map and "joining fights" capabilities
- As a result, we're reducing the duration of the shield and increasing the shield amount by a bit to compensate
Yuumi
- Last patch, we had a change to Moonstone that fixed it being doubly impacted by either Grievous Wounds or Heal and Shield Power
- Yuumi is one of the few champions who has Heal Shield power baked into her kit and so she was disproportionately impacted
- As a result, we're compensation buffing her
Lee Sin
- On 26.10, we made some adjustments to Lee Sin that gave power back to some of the fun elements in his kit that lost a lot of power over the years (namely the amounts of dashes he has access to, etc.)
- This made Lee Sin a pretty strong champion in higher levels of play again and in a way that we think is fantasy aligned for him
- However, the magnitude is a bit too much, so we're pulling it back slightly
- We're happy with the shape of the changes and how it's affected his power curve though
Mid Meta
- For average play, AP Xin Zhao has been tearing up the rift with a lot of his power budget in healing, especially in the early lane creating some pretty uninteractive lane states
- We're tapping this down, as well as some of the top end healing in the later game
- Otherwise, a few adjustments to the champions who have a bit of room in Solo Queue like Hwei, Sylas, Syndra and nerfs to some of the top end like Cassio (who really benefited from Deathfire Touch being added) and Ryze and Ori who have been strong for pretty much the whole season
#Worlds2026 ticket registrations will be available soon, and we're bringing back our Fan First Verification system this year. For more information, check out the ticketing information below 👇
Read more: https://t.co/hEXDQVMGCT