📣 We've made a #game where you experience unlimited soup and zero meaning. 🥫 Coming for #free (ad free and microtransaction free) to #Steam on Monday! Go ahead and #wishlist it now: https://t.co/Jb9TljfL5y #GameDev#IndieDev#IndieGame
Our #IndieGame "Power to the People" is now 60% off on #Steam thanks to the #SummerSale!
It's the time to discover:
⚡ Why energy storage matters
⚡ How weather can ruin your day
⚡ What 8 p.m. peak load looks like
It's fun, we promise! Get it now here: https://t.co/gcjs4GACjz
Do you prefer your #Stealth#Game(s) to have a 'field of view' indicator for security guards and other NPCs or not? And why? We're in the process of adding guards to our #IndieGame about burglaries and we'd love your feedback! #GameDev#MadeWithUnity#Unity3D
We've started working on a basic #AI for the guard NPCs in our #LowPoly#IndieGame about planning and executing burglaries, "Break, Enter, Repeat". Take a look at the first draft which features 'patrol', 'investigate' and 'chase' states. #GameDev#IndieDev#MadeWithUnity#Unity3D
@IndieBandits Thank you for the initiative! We're working on a #PC#IndieGame about planning and executing heists, set in the 1970s! 🚨🔦🔓 You can check it out and wishlist it here: https://t.co/N0hMgm7Qao
Some weeks ago, our founder spoke with Victor from the 'sneakpeekgg #podcast' about many aspects of #GameDev, including the emotional weight. Take a look at this #clip, where he reflects on what it means to release a #game, from a personal level.
https://t.co/7JiZiENvg6
Full steam ahead with the implementation of a new tool in the level editor to set up guard scripts! After all, what is a #Heist#IndieGame without some security guards that need to be avoided (or persuaded, or otherwise dealt with)? #GameDev#MadeWithUnity#Unity3D#LowPoly
Every component matters in your power grid! 🔧 This Micro Substation in #IndieGame#PowerToThePeople is working hard, pulling 25 MW from the grid. Manage your infrastructure down to the last detail! Available on #Steam: https://t.co/gcjs4GACjz ⚡ #PCGaming#LowPoly#Strategy
@indiegameiacs Great initiative! We're working on an #IndieGame about planning and executing burglaries, set in the Cold War era, with a focus on strategy and resource management. Check it out here: https://t.co/N0hMgm7Qao