What if you could zoom into a hex wargame and fight the battles in real time?
On the 82nd anniversary of D-Day, remember the fight to break Fortress Europe. Full trailer on YouTube.
#gamedev#military#ww2#rts#indiegame
Check this out. I wanted to combine the best of Graviteam Tactics, Combat Mission, and War in the East in this procedural wargame πͺ
https://t.co/qMoVdEFXMg
#rts#strategygames#ww2#wargames#unrealengine#gamedev
@RaulCengher1 I'm revealing a new game in like a week, then I'll have some time for BP again. First pass is just to update to latest engine/libraries and include some fixes.
@Funtime3Freddy3 That's pretty cool, well doneπ For any dependencies I wanted to avoid native libraries since I got tired building them for Windows/Linux/etc. But I think MySQL has fully managed connector now for Unity. I will definitely re-evaluate MySQL and others when I start work on BP again
@HoussamSTA40569 I haven't seen this issue until now. I'll look into it but any additional info would help, including PC or mobile. And any message displayed after the disconnect.