Excited to say my review for Dreadline Express is here.
This one is special, with fantastic writing and a clever trading card system used to deliver impactful storytelling.
https://t.co/enlLu76bYu
I have finished Dishonored for the first time since launch.
The immense level of variety in gameplay, the timeless water-brush aesthetic, the meticulously detailed world— it’s astonishingly impressive piece of art.
Ex-ID Software Devs who got laid off recently have now started their own studio Hidden Horses.
I am so happy that these guys could spin what was a horrible situation into a positive one and the spirit of ID Software will live on no matter what!
Interview drops tomorrow!
Skydance Games told the development team behind Marvel 1943: Rise of Hydra on Slack this afternoon that the game is not canceled, despite a widely circulated rumor on Twitter today claiming that it was.
Apparently, none of this counts because a few lines were modified with AI.
I don’t like AI at all (I’ve been quite clear with my articles about dlss5), but it’s not going away. This is not the right approach
House House's Big Walk is equally smart as their Untitled Goose Game in the way it wields its silliness, similarly playful and exuberant, and stuffed with innumerable delightful little touches. Otherwise, it's not much like Untitled Goose Game at all.
Our review: https://t.co/mX2dUFFDNo
I had a great time talking to someone else who loves the last of us for @LifeisaGameMag.
In this interview @AnthonyCaliber breaks down his speedrunning career, relationship with the game and thoughts on the current state of Playstation.
https://t.co/DMh2iti6wQ
Speedrunning is a part of gaming that we feel never gets enough love🥲
So @Brokowski25 sat down with @AnthonyCaliber to talk about how The Last of Us speedruns have molded him and much more‼️
Link to interview in comments & bio + thanks to Anthony for sitting down with us👇
"beating" when he just mainlined everything... no real exploration, no fun had in side missions, no random encounters or moments created... Just mission after mission without any real care or attention to the incredible depth that Grand Theft Auto offers in its open worlds... but yeah he "beat" the games.
It's sad to see people will flock to this type of gaming content, plow money into an already rich persons pocket and ignore many other amazing creators who give everything to making good content in video and streaming form. Those are the ones who deserve the rewards for their time, effort and passion.
Just a thought, have a great day internet.
I’m getting some complaints about my turnaround time for interviews, previews and reviews.
I am going all in on gaming journalism — it’s satiated a passion in me I wish I pursued much earlier in my life. But, I also have a full time job and 3 kids.
Please be patient 🙏🏻
As someone who doesn’t even especially like most comic book movies, James Gunn was DC’s best chance to break into mainstream Marvel style success. I guess I’ll go back to ignoring capeshit lol
Ex-ID Software Devs who got laid off recently have now started their own studio Hidden Horses.
I am so happy that these guys could spin what was a horrible situation into a positive one and the spirit of ID Software will live on no matter what!
Interview drops tomorrow!
Funny post but had me thinking. Since GTA 5 my life has been completely transformed:
- moved from my home town to Orlando
- lost touch will all my friends
- got married, had 3 kids
- bought a home
I’ve lived an entire life since GTA5.
It’s CRAZY to think how much my life will have changed between the GTA games
When GTA5 released I was a Virgin, living at home, had no friends, no prospects and I was playing on PS3.
But when GTA6 is released I will be playing on PS5 Pro 30th Anniversary Edition 🤘
I have some really incredible updates coming up:
- video and written interviews with MASSIVE names in the industry
- more op eds
- more giveaways
- an upcoming VIDEO SERIES 👀
- charity streams!
Feeling good about the future!