@Humanitydh Like DPS don't even need to do their job right until like some 21s and moist 22s. If DPS needed to be as on point as tanks and healers did you'd see legit 1/3rd as many of them in title range.
@Humanitydh I timed a 19 with a dps parsing a literal 0. No tank would ever be able to time a 19 parsing a 0 on survivability or pull size or w/e. If you dps oopsies into a swirlie and dies oh well just rez. But if your tank dies to a swirlie well GG go next. Any comparison in unserious
@Humanitydh Yeah the fact that the people who design the dungeons don't know what makes a mob unplayable and they still make you have to play them or do something cursed to skip it is insane.
@Humanitydh And yes bosses should never spawn adds or something you have to swap to on a fixed timer in an infinite scaling system. They all need to be percent based.
@Humanitydh I will agree about the stone skips thing but I think thats more about the state of the game rather than anything else. They hated that you always needed a rogue for shroud so they gave everything truesight so now you need an aug AND meld and its less reliable than shroud was.
@Elvish_Harper If you watched the movie you would know. They say that they basically ignore the ship powering up for hyperdrive because they think its trying to draw attention from the other escaping smaller ships. It wouldn't work in any other context.
@RidleyAM1@SJWheeljack Clone wars Anakin is the Anakin that is always referred to in passing usually by Obi-Wan talking about who Anakin is. Buy you're 100% on the money that its never the one we are shown.
@SJWheeljack People love the Clone Wars cartoon but that's because they create their own version of Anakin that is nothing like the annoying asshole he is in the movies
Blizz knows and raiders know no one would do mythic raiding if it didn’t give gear.
People did high keys before it gave anything not even arbitrary score or title or any cosmetics.
Stop forcing people to raid for gear. Let the content stand in its own merit.
In 2026 setting aside 3 who evenings committed to raid is not something many people would do if it was not the only way to get gear.
Separate m+ and raid gearing.
Raid rewards acquisition needs to be reimagined.yea let me just set aside 9 hours of my week every week for 20 weeks to maybe get the bis trinket on myth track.
So boring. Only people seeing raid loot are people in guilds who do a lot of splits including splitting early mythic bosses and then doing multiple reclear splits during farm.
Or just separate m+ and raid loot progression.
Make mythic raid reward cosmetics only.
@RushaPete90@mrattapuss@PalmyrPar Apparently not since he couldn't kill his unarmed unprotected target. Both her bodyguards chased his non-shapeshifting shapeshiftef assassin and then instead of killing Padme he kills his goon instead.
@trashesxo In Dragonflight the title cutoff was about 4 key levels down from the world first key. Since resil has come out the delta is about 1.5 key levels. Which means that whether you get title or not is more likely to be about who you know or who can pay rather than skill.
@trashesxo Yeah its mostly just a high level issue. It inflates the reward cutoff and it feels bad knowing that I had to earn all my keys natty while 80% of the ladder around me got fed 21s and 22s from the 2 or 3 teams that got there first.
@Humanitydh Also the fact that there hasn't been a good tank trinket since Shadowlands makes gearing as a tank super boring. Just put good tank trinkets in dungeons
@LimitXyronic Also your average tank and healer player would never use lfg. Why would I waste my time on guaranteed bricks when I can just take the best available people. So lFG would just be a bunch of dps waiting for hours anyway