The Isocratic-Tetrad is a bit different than my usual. I tried to toss the themes of the 4 emotions into separate, swappable heads (with separate visemes), each with their own props. The animated rain "particles" are quest-optimized (mesh+shapekeys). I'll post that addon someday.
I find it funny that the "biblically accurate angel" meme, while itself a response to biblically-inaccurate imagery, typically depicts biblically-inaccurate imagery. It's as if noone reads the damn thing.
Ok, I updated Sus Mahuv with body customization (like skwebb/cephlenta have), materials with hue-shift options, and gogoloco. I plan to give updates by popular demand, so feedback is welcome on all avatars.
I made a goblin sculpt one day and then developed it further and I'm pretty happy with the texturing and all (all blender nodes). No teeth cuz didn't feel like it. Available on vrchat marketplace and my gumroad.
ABA Closed Waterpark Fun Collab (participants in thread and tagged in picture): I went to a closed waterpark a couple weeks ago and thought it'd be a great background for a Magma collab. #OC#art#magma
We did have fun analyzing the sacred texts and getting as close as we could while maintaining our own canon. If you cherry-pick, you can make a case for the train interpretation. In the canon, though, this is a fallen-cherubim which devoured other cherubim's wheels and lost shame
i think about this guy every time i eat lettuce now. really happy with how the texturing came out (all blender baking+shader nodes btw. I'm never buying substance painter.)
It drags you to the easter egg dimension, like an infinite ball pit, where you must consume the contents of the eggs to survive long enough to find an exit.