Remade the seagull enemy, also added a miniboss variation that wears a hat.
It's way too small to read in game but adding it made me chuckle so it's good enough.
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Have gone back to remaking older enemies and improving enemy AI. Reworked a really old fish enemy, it didn't turn out as well as I wanted but it mostly lives underground so it's ok. Left is old, right is new.
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Actual progress to show off for today! Have added better trails to weapons and have tried to improve weapon animations to make them smoother and have better swinging arcs. Axe still needs a bit of work though.
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Decided to do something other than number balancing today. So I made this new weapon. You can power it up into a huge beam sword.
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@ottojokes It's a shame twitter cut the first 6 seconds off the video! π‘ It's suppose to show an item you can use to increase movement speed, by riding a broom.
I haven't done much that can be shown off for a while now, just boring number balancing for too long.
So I did this silly little thing while I was going over item balance.
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Figure I should probably show something off even though I'm spending more time fixing dumb stuff like making NPCs face the right direction.
So here are all the enemies in the game, the game world, and just a random screenshot.
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It's been a while since I posted anything. I've been kind of hard at work, but mostly on stuff that can't be shown off. I did manage to finish the volcano area and the enemies inside of it though.
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Actually got some progress to show! Added a new enemy and a new NPC. Her name is Moon Child, she only comes out at night time and her hair pin changes based on the phase of the moon.
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Finally got the layout of this area done. Now I just have to do the actual time consuming part and add things to do in the area...
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Finally back to making progress, once I finish figuring out where I left off.
Pictured is how I've felt these past 2 weeks.
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Will start posting progress again soon(tm). Got a whole lot of real life stuff to deal with right now.
This last year or so has been a wild (mostly bad) ride, and it's not stopping anytime soon.