@ritzzcar Right but the fact someone who has never played destiny can log in and run a gm with 20s in all stats and no light level (because it matches to the highest level) . Its the hardest possible difficulty i feel like it should be hard. The only difficulty at this point is mechanics
@ritzzcar Im not saying final shape ruined it or anything just think maybe gms should actually be really hard and not the default version of nightfalls people regularly do. Sort of like how a decent chunk of d2 players dont do dungeons on master because its harder
@ritzzcar Idk i started playing d2 like maybe half a year-to a year ago i did a decent chunk of gms before final shape but was often using max range polaris lance with 30 minute timers. Now i can face tank an entire gm solo and melee champions its meant to be a really hard difficulty
@Slumpherrr@Ozzuzz@Jocic_CJA@froggerupdates Like i said 1 primary 1 missle and a melee does no where near a heros hp pool, which is in fact a way of knowing. Also i really dont think i was that rude about it
@Slumpherrr@Ozzuzz@Jocic_CJA@froggerupdates The source is frogger himself go look at his recent post lmao. Also go in game and missle shoot melee and tell me anyone dies to it lmfao
@Sainttx_OW@HoIIandMedia But the team doesnt get the boost that she does until they walk through the ring?? She throws ring miles ahead of her because she gets it regardless also ur comparing duration not speed
@OWCavalry She just seems awful idk, damage is a joke with the falloff and no headshots so she cant turn on a dive, her healing is mid her ult is just bad compared to other supports and ring is just worse than lucio in every way. Jack of all trades but quite bad at everything
@clairvoyan7 Well they somehow managed to make tanks way tankier with 50% less cooldowns and supports heal more while simultaneously not buffing any damage output so idk what people expected
@hisdarkmateria Honestly like a 2 probably. The game should have never been remade from the ground up after a year in beta or it shouldve been in a second beta because it clearly needed major fixes on launch despite how long the beta was out for it killed the hype
@LowmanLegnd8573 I think optimal still hunt rotations more than doubled the damage of a non still hunt rotation. The gun shouldve been more than halfed in damage considering its doubling the damage of heavy weapons