After a few days of learning HTML, I hosted my first website, basically my first portfolio.
This is a huge win for me.
Here's the link if you would like to check it out: https://t.co/0iS35Rj6d7
Day 3 of 100: Learning Godot 🚀
Today, I dived into GDScript basics, variables & print() statements.
It’s simple but powerful: variables are the building blocks, and print() is like my debugging bestie. 👨🏽💻✨
#100DaysOfGameDev#GodotEngine#GDScript
But at the same time, I’ve learned that everyone’s pain is valid. Still, using your wounds to wound others? That’s not healing. That’s projection. And I’m trying to unlearn that cycle, whether I’m on the giving or receiving end.
It’s funny—well, not funny haha, but funny in that twisted way—how people sometimes use their trauma as a tool. A weapon, even. Like a free pass to treat others however they like. It’s wild how common that is.
Omo, if some of us really opened our mouths and talked about what we’ve been through, you’d realize your own story no even reach. For real, some pain no dey wear makeup—e dey hide behind silence, strength, and moving on.
Maybe that’s how I experience emotion—through sound more than story.
It makes me wonder... maybe there’s something deeper here. Maybe the way I connect to sound could be a strength, or even part of the creative path I’m meant to explore.
I just realized something about myself—I tend to pay more attention to the sound and music in a movie than the movie itself. While most people are focused on the story or the visuals, I find myself getting pulled into the background score,
the way a melody builds tension, or how silence fills a scene better than words.
Some might think that's weird, but honestly, I think I’m just wired differently. Music speaks to me in a way that dialogue sometimes can’t.