Roleplaying can be tough, don't overthink - use Call Familiar to get out of your head and step into your roleplaying.
#callfamiliar#ttrpg#dnd#vtuber#vtt#art
It is finally time to start signups for Alpha playtests! Selection is 1 week out, so act fast!
We'll be focusing on Remote Cinematic Windows PC #ttrpg groups. If you and your group are up to the task, sign up at: https://t.co/yOtiLzb6Uh
We're Call Familiar, a small team building the first TTRPG digital tabletop that feels like magic!
Follow our backerkit for updates - or head over to our website to find the other places you can connect with us!
https://t.co/xmmZ7FhzoT
I've been developing #CallFamiliar mostly for myself and the #dnd5e game I DM.
Now, I'm midway through building it into something I hope to get into the public hands within the next year.
So... I thought it would be nice to remind myself where I started:
https://t.co/vXvNQp9Fwq
🚨Announcing WebView2 General Availability 🚨
Today, we are excited to announce that Microsoft Edge WebView2 for Win32 C/C++ is generally available and ready for use in production applications.
https://t.co/HK8OQrcLEh
This might be a @WindowsDeveloper a @DotNet or a @Microsoft-y question, but I am seeing serious performance loss in #WPF .Net Framework 4.7.2 when an app is full screened WindowStyle.None + WindowState.Maximized
Historically the opposite has been true with windows. Any insights?