@Geezaws2 It’d be sick if some of the night marsh-esc vibes were in parts of other maps. Like unreliable lighting, underground areas, closed off rooms, etc.
@LegendOfAK He definitely needs something to make him worth playing. 90% of the time he’s just a worse pick than solo Assasin. Sure a pro like yourself you can make him work, but the casual player will not have success playing Rook. A safe pocket (plus regular backpack space) would be great.
@Skarrow9 Love giving Rook a safe pocket. He has nothing over assassin as a scavenger currently. That being said, he still needs regular backpack space for ammo/meds and to incentivize still exfilling with him.
@eternalcrim Cradle, sure, but not really for Faction upgrades. Those are just 95% unlocking armory options. It’s just, “welp, now I have to go regrind this shit so I can have vault space and buy meds/mods/shields again.” Total unnecessary waste of time imo.
@MallowTheQueen@MarathonDevTeam@MarathonTheGame@asalisbury Exactly. The obvious solution is just to let Rooks keep regular backpack space with 2x4 safe. They can scavenge salvage, or if they jump a team/key room still have to exfil to keep everything else. There’s nothing wrong with spawning/grabbing/dying imo. It’s just salvage.
@scarlet_rush Nah, these changes are mild. They said they’re trying to draw in a bigger crowd so obviously the game needs to be tweaked to do that. If they don’t, it’ll die I a couple months anyway.
@giancar73012035 Gear, sure, but faction progress should be optional, at least partially. I’m not going to stick around to regrind the same ‘ol upgrades every couple months.
@SkyAsassino Agreed. Wipes should be at least partially optional. I don’t mind losing gear, but I’m definitely not down to regrind faction upgrades over and over.
@SkyAsassino Agreed. Mandatory loot wipes are fine imo, but faction and cradle progress should be optional. Personally, I’m not going to play part S3 if I have to regrind the same upgrades a fifth time👎🏻