> be Alyssa Rosenzweig
> look at Apple's M1 GPU and see a black box
> Apple provides almost no public hardware documentation
> decide to figure out how the GPU works anyway
> start reverse-engineering Apple's GPU interfaces in 2021
> use macOS itself as the closest thing to documentation
> get a triangle rendering on the M1 within weeks
> realize the impossible-looking problem might actually be solvable
> join forces with the Asahi Linux community
> build an open-source graphics stack from scratch
> keep reverse-engineering hardware Apple never documented publicly
> eventually reach conformant OpenGL 4.6 and Vulkan 1.4
> make Apple's M1 and M2 GPUs work properly under Linux
> turn a completely closed GPU into an open platform
> prove that undocumented hardware can still be understood
> become one of the leading voices in open-source graphics
@carolina_moine Mi abuelo hizo la primaria, y un curso de contabilidad por correspondencia mientras hacía la colimba.
Llevó el negocio familiar durante 50 años y hablaba con los contadores de igual a igual.