Mine and @Capn_Sloth's fishing mod, Angler's Almanac has been updated to update 4 of Hytale and is now available on @CurseForge.
- Fish tracking
- Improved minigames
- Easier to customise
- More loot
#Hytale#HytaleModding
Reeling in a new fishing rod for the Angler's Almanac mod:
This time reclaimed from the bottom of a coral reef!
I went back and changed the spool to a more modern reel design to signify the higher tier of the rod.
Keep an eye out in future mod updates!
#Hytale#HytaleModding
For any #Hytale modders struggling with looping or pausing sounds, I have a temporary solution while we wait for better audio control!
https://t.co/ZhULlV99bG
Feel free to modify to suit your personal needs.
#HytaleModding
@Capn_Sloth and I have teamed up to deliver the best fishing mod for Hytale.
Here is a quick showcase of an early version of a Stardew Valley-inspired minigame they made.
#Hytale#HytaleModding
Finished the prototype for my fishing mod inspired by Stardew Valley today!
Still lots of work and bug fixing to do on the mod.
Now making custom models and effects to give it some juice for the next update.
Follow along!
https://t.co/62WD0oZRS9
#Hytale#HytaleModding
@Simon_Hypixel > Rare mega-veins of ore.
With some form of prospecting.
e.g. ore veins becoming smaller the closer they are to the mega-vein
> Unique hazards
e.g. underwater area manage air, indestructible entities to dodge, lava rising and falling hundreds of blocks enforcing a time limit.
@Simon_Hypixel >Stone crit spots deal breakage to adjacent stone.
> Alt fires for pickaxes) e.g. ranged laser, aoe mining based on player velocity when hitting blocks (wrecking ball), tunneling mole style fast but doesn't break blocks instead displaces blocks to behind the player.