@ShinglyGS@Morphologis I have noticed this as well I subscribed to Morph and have been for years I started noticing that his videos only came across my YouTube if it was perceived “negative”. I do believe he’s created a bubble for himself that he might not even be aware of.
@Morphologis They did mention in citizencon that players can build bases where they sell gear and ships. I can give you the reference if you want which does imply a player led economy. I’m not buying a based ship from the npc store when I can go to a master crafter.
Server Meshing✅
New Content in 4.0✅
Pyro System✅
Contested Zones✅
Reputation System✅
New Progression✅
All this and more Covered in my New Video Star Citizen’s BIGGEST Update Yet Is Coming In 2024
https://t.co/YtjhP4O1V7
4 years ago the updated scanning system showed us the first signs of emissions detection. Now, the system is being expanded to change based on every component's performance in your ship.
Ship maintenance, stealth gameplay, e-warfare all depend on this. Exciting times 🙌🏾
Just had a 30K in the EPTU with replication enabled the ever recovered after 1:15sec. That’s great progress. Went from 30min. To 10min. To 1:15. That’s just my experience so far.
It’s Something. Better than a F7A token that is only relative if you buy the F7C. But not good enough for an event that’s a little over a month long. But a step in the right direction.
Rewards for the Overdrive Initiative just got better!
Upon completion, you'll find a full set of XenoThreat Medium Armor, permanently attributed to your hangar!
@SpaceTomatoGG@TeamWembassy@pixel_citizen@RobertsSpaceInd A Star Citizen 1.0 release will probably be about playability and stability. This game is meant to be iterated on for years with major patches and updates think WoW. People might have to reconcile with the fact that not every feature they want might be in