The Banu Merchantman was built for a version of Star Citizen that may never exist. But that doesn't mean it can't thrive in the current game. In this video I dive into the systems they're building that might save this ship and trading.
Full video -> https://t.co/2Q6DCwfgmA
π [UEEN ENLISTMENT BRIEF]
β³ Armor. Weapons. Tools.
Protection is the UEEN's first priority! Preview the standard-issue kit the Navy puts in the hands of its greatest assets, you.
Sign Up: https://t.co/pWOjULwdkd
4.7 brought a major unannounced graphical update to Star Citizen. Lighting, shadows, and textures have completely changed and in an instant the game looks modern as any other. Additionally performance saw a major increase as well. Bravo CIG
Full video -> https://t.co/mBaSmvf5St
The original Aurora was such a liability to CIG that they stopped offering it to new players years ago. The ship that launched the game was a terrible first impression. The MK II fixes that in a big way. But, can it beat the Avenger Titan?
Full Video -> https://t.co/Uu6yAV8S6K
Star Citizen changed how new players experience the game, the ship options for game packages, and most importantly, the price of entry. Does Star Citizen's gameplay justify a new $60 entry price point?
Full Video -> https://t.co/a7TyiohNUH
That's funny. This picture is a stock photo from Adobe's library, and I added my usual branding in photoshop. Somehow it got tagged as made by AI. Researching that took me down the C2PA tag rabbit hole. Talk about interesting.
I've been dismissing the AI hype for years. "It's all slop." "It's a buzzword." "It won't affect me."
Then I watched it do my job in 3 minutes on a 22-year-old Star Wars game and I haven't been the same since. This is the future, it's here.
Full video > https://t.co/OCA9aV1RJO
Alpha 4.7 is on the horizon miners are going to want any advantage they can get!
Get your mining loadout dialed in with this community-crafted Rock Breaker Mining Tool from PeaceFrog. Test setups against different rock stats before heading into the belt
https://t.co/jKLq5hekIm
Crafting in Alpha 4.7 will change everything about the way we interact with Star Citizen. Breaking down the journey from the original quanta vision to the current player crafted economy. It's deep.
Full Look> https://t.co/Dr3BfCZa1a
Thumbnail credit: Nosde_Black
#StarCitizen
The light fighter meta might finally be dying in Star Citizen.
Armor thresholds in the 4.7 Evocati builds are showing signs that small weapons won't hurt capital ships anymore. This is a first step in the right direction. Hold the line!
#StarCitizen
https://t.co/xlJ50pCjzu
The US VKB store is officially (re)open: https://t.co/hYqYWU1Skk
Some items are still going to be shipped from the place they are manufactured, but soon the local warehouse will get stocked with the whole line of products.
Thank you for your patience!
I get it, anything you do that isn't tangentially related to the Go-XLR gets no engagement but it's not dead. There's open source community continued support for it and the latest update was Feb 26th... Despite the name of the github it's for windows and linux. https://t.co/PdNUrqdo1c
When Frontier First Encounters launched in 1995, it was a DOS-only game in 320x200 resolution. Some 30 years later, we can all enjoy the same brilliant game in much greater detail, thanks to some enterprising and talented coders. Details of FFED3D are at https://t.co/lJaWP5OdSe
@Zurakci Here's the deal. As a content creator I'd only work with brands I can trust. People are going to do whatever they want regardless of what I say and I never advocate for buying ships. I'd rather steer those people that are going to do it anyway to a site that is 100% not a scam.
This is going to be the future of Star Citizen... VR. Featuring the Pimax Crystal Super Headset. https://t.co/uxnGAYKzMB #StarCitizen#VR#scifigames#StarWars