We have created a prototype of the menu. It does not have the artistic style we want for the game launch, but it already has some features implemented. Thank you for the support.
We are experimenting with texturing some parts of the map (these are just tests since it’s not the final version). We should clarify that 100% of the video game is currently made entirely by us, including both design and code, nothing created with AI or downloaded assets.
We are starting to design character prototypes (for now, only 3D modeling). This is a boarding school teacher who transforms at certain moments in the game, we’ll share more details about this mechanic in the future.
#horrorgame#indigame#videogames#unity#blender
We’ve made significant progress on some of the game’s internal systems, which we can’t show yet, hence the inactivity on social media. Here’s a preview of the first dialogue prototype and how a different arm works.(What we’re showing is still far from the final result.)
#gamedev
Video showing NPC spawn behavior near obstacles (still a prototype). Sorry for our absence on social media. We’ve been busy working on the game. We’ll post more updates in the coming days to show our progress. Thanks for your support.
Sorry for the inactivity on social media, we’ve been working on multiple parts of the project. Here you have a small sample of how it’s progressing. We remind you that this is only a prototype.
#indiegames#horrorgame#unity#blender
We are working on a small prototype of the future 3D inventory for our game (please ignore the graphic style. We're currently testing the functionality, and what you see looks nothing like the final version of the game). #gamedevelopment#gamedev#horrorgame #unity#indiegames
We are gradually working on the design of some objects (this doesn’t necessarily represent how it will look at the game's launch, there may be changes).
We’ve been working on this project for a few days now. We’ll be sharing our progress on our social media, and we truly appreciate any support you can give us!
We’ve already started developing the video game. We’ve been working on the camera movement and testing some animations. In a few days, you’ll have new updates on our progress. We’re moving slowly, but we’re making progress!!!🤟
Gracias, @moratbanda, por haberme hecho compañía durante 3.816 minutos en 2022. No he parado de escuchar En Un Sólo Dia. #SpotifyWrapped https://t.co/0HJ9keOdfZ
Ch___icos, con___seguí un wif_i.
P___ero s___e me c___orta la c___onex___ion. Es___toy e__scri___biendo c___omo p___uedo. M___andad a___yuda este sitio es ho___rrible. Csmbio y c__ORTO.