I think it's finally time for me to leave this place as both an artist and game dev. I'll keep this acc up for preservation reasons, but if anyone needs me I'll link to my rudimentary "portfolio" site (not much of a portfolio actually): https://t.co/FWVzJ6qVOv
And this, my friends, is why you shouldn't really gut out a lot of your game engine's model importing features (GLTF 2.0)
fr Godot 4.0 Beta 4 is uhhhhh... A thing. (Not really sure how to report this thing in the Godot Git Issues...)
#GodotEngine#Godot4
I got sidetracked yesterday after getting done with my new model of Sammy, and ended up making a Sammy Vtuber model (Still tweaking the face shapekeys)
also blep
#Vtubers#blender3d
Outward System Climax first true day out the door and already I have a lot of bugs and a feature that I need to attend to. Somehow I knew this would happen.
I don't have time to be around for when it releases
but in ~6 hours my 1 month Halloween game is released!
https://t.co/x55BjX0tha
#gamedev#madewithgodot#GodotEngine
I'm proud of how I did the dissolve shader.
Still kinda sad that I couldn't make the wings look more distorted, but for now it'll work.
#gamedev#GodotEngine